I had the Unreal itch and whilst playing the classic, a little worm burrowed into my brain whispering “What if Gina was fat?”
Well, I decided to boot up blender again and attempt to make a low poly model of the protagonist all fattened up. Would it be possible to import a blender model into the Unreal engine, putting it in the game eventually?
I’m looking for critique and advice, and general knowledge that would escape a beginner like me.
Busted out my tablet for some more detailed texturing.