Unreal (the game) Fat Character Model WIP

I had the Unreal itch and whilst playing the classic, a little worm burrowed into my brain whispering “What if Gina was fat?”

Well, I decided to boot up blender again and attempt to make a low poly model of the protagonist all fattened up. Would it be possible to import a blender model into the Unreal engine, putting it in the game eventually?

I’m looking for critique and advice, and general knowledge that would escape a beginner like me.



image

Update:



Busted out my tablet for some more detailed texturing.

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I like this! It keeps the style of the original fairly well!

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