Untitled Farming Game

Mate, ya goofed, can’t interact with some house doors, Rebecca and the house counter.

Now wait a second, that’s weird. I can interact with Rebecca, but I also noticed that some doors were closed with super glue on the frame.
Edit: So, it turns out that I can’t interact with Roberta as well.

RN i’m trying and i can’t interact with Rebecca, i’ll try with Roberta as soon as the night comes.
Edit: just tried, nothing happened.

V3.1.1

  • fixed collision masks changing to the wrong ones in some npcs and interactable objects
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I still cannot interact with houses and NPCs. Do i have to make a new game?

Is it all of the houses or just specific ones?

Kitchen counter and the restaurant, didn’t check the houses tho.

The Kitchen counter and resturaunt work in the latest version for me, I’m using V3.1.1 . Be sure to check if you have the right version downloaded and that you export it into a new folder to avoid conflicts (In case you hadn’t already), the saves carry over.

Wait, so i need to make a new game again(?)

Hopefully not, the saves are stored in a folder in your %appdata%. So any new game directories will load it from there.

Ah, the appdata folder
The day i’ll found it i’ll mark it on my calendar as a festivity.

I might aswell restart all over again, don’t know how to do that stuff.

You don’t need to do anything with it, just unzip the latest version of the game into a new folder. Your save should still work.

Also, how long is Spring? I’m on day 26 and I thought it would be over by now.

Your idea worked for me with just unziping the new update and hitting continue. As for the length of spring, it’s thirty days, I just got to summer.

Tried, still can’t interact with the counter and restaraunt, let me check if i downloaded the correct version.

I finally got to summer and am now harvesting some gapples. I noticed than some of the trees give fruit when you leave the screen and come back, but only some of them. I’m gussing that the trees decide to give fruit as time passes and this only updates when you return.

Yeah, I’m feeling this way as well. Until there are more things to keep a player preoccupied, it does seem a slight drag to play out each full day. I know there’s the weight loss in effect due to not eating, so I respect that adding a simple time skip could cause some issues, but fast forwarding time through the slow parts would be appreciated nevertheless.

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It’s a nice little game, however i feel some things could be more obvious, especially around player weight gain. It should probably have some more activities to spend the time on too. Still, the art style is cute and it looks very promising.

V3.3.0

  • added more patterns to the wardrobe
  • changed some NPC appearances with the new patterns
  • made sounds quieter
  • added map and map button (default hotkey is M)
  • fixed issue with saving and loading in NPC starting locations
  • made the buttons in the corner bigger
  • NPCs now have an hour cooldown for gifts affecting them

Also I forgot to put the last version up here, so here’s the changelog for that as well.

  • added lighting system
  • added door sound

I’m working on a few ideas for more quests so there’s stuff to do around town, there’s some ground work laid out for that at the moment so hopefully a little of that will be in the next update.

4 Likes

V3.3.1

  • shirt/pants cannot cycle into “undefined” option anymore
  • fixed game crashing on player eating
4 Likes