So I was messing around with ChatGPT, and I found out I can make sprites for rpg maker MV, only issue it has is making a 3×4 grid for the sprites
It’s interesting - I can give it some points for consistency, but even though it seems to recognize the concept of an RPG Maker sprite and spritesheet, it’s still failing at recognizing the walk pattern. The ‘neutral’ stances aren’t quite neutral, and even where they’re closest, they’re still out of order on the sheet. You could probably rearrange the pieces, mirror the side view, and paste them on a blank sheet of the proper size, but even then the character might look more like they were hobbling or limping than walking. Note that this output is also a 1024x1024 sheet, probably upscaled from 512x512, neither of which is a multiple of 3, so these sprites aren’t perfectly aligned to a 3x3 grid.
To create a 3x4 spritesheet you’d need a 3x4 image resolution, naturally, although in this case that’d be 1024x1365.333… so 1024x1366 would be the closest bet. However, I have no idea if ChatGPT even supports custom image resolutions, and if it did you’d probably be better off with something like 1152x1536 for an 8x upscale from the native MV size, or a more reasonable 576x768 for 4x.