V0.3 html weight gain game

12/14/2024:V0.2
12/19/2024:V0.3

V0.4 is being worked on!
sugestions are always wlecomed!

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Not much here, but getting started is the hardest part. Functional framework.

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v.02 is now out, hope you like it

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full screen is unavailable on the itch page, so i can’t get very far. definitely interested in checking this out, though!

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Thanks for the input, il look into fixing it

edit: fixed

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Promising start, though we’ll obviously have to wait for the proper meat and potatoes content before passing judgement.

There is an issue where sleeping for 30 minutes is incorrectly implemented (minutes don’t wrap the hours after it exceeds 10:59, so I got to the time 10:240 lol. If you’re making the date/time logic yourself, you could alternatively consider just using javascript’s Date module.)
There also seems to be height implemented, but no dropdown when creating a character to define what starting height you wish.

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thanks for you`re input!, in the next update player customizations will be added like height(it was just a average i found online lol), and a better system for stomach capacity is almost done. il look into this module but im not familar with java programing yet.

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In my latest project I also ran into weight gain math (^.^)
It’s fun-- if you use realistic calorie values then you’ll have to feed a horny pal like 1,000,000 calories for an immediate effect. So in my game I make all the food extra fattening, but I mostly worry about getting it “good enough” and taking liberties. Like stomach diameter can just be a 7*nthRoot(foodamount,2) (with those values tuned so it feels right)

I like storing date as a decimal number of days, and extracting minutes/hours from the fractional part with some math. It’s just nice with all the data in one number, so you can say “time += 30 * MINUTES_TO_DAYS”

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i decided to added a difficulty multiplier so it’s pretty easy or it can be closer to reality. im still researching how to do large equation though.

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v.03 is now out, id love to hear any future ideas you guys have

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