WASTELINE - A Narrative-Driven Weight Gain Mystery

Have you helped out Anastasia?

There are two ways to progress out of the office: You can either drug the water cooler after you’ve found the pills and you’ve talked to Celeste, or you can get the supply closet key from the break room desk after talking to Seren and getting her to move to the water cooler, and then listening to the conversation from the listening spot in the closet.

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ok nevermind I was just dumb and missed her on that save lol

Makes sense. I was just trying to give her the pills- gotta think more puzzly.

• I used everything I could in this game and I have something to share.
About the game:

The game was actually very short, but due to the fact that you don’t know that you don’t understand what to do at first and you get into the plot, it takes a lot of time on the first playthrough and in general everything looks attractive. But it seems to me that the heroes were not revealed so much, although for a game created in a couple of weeks it came out very well. Despite the fact that I don’t really like this style of walking in games with such a drawing, with beautiful art`s it looks good and complements each other well, creating variety.

The advantages of the game (My opinion):

  1. Beautiful pictures (where without it)

  2. Riddles. In fact, they are not so complicated and they are easy to solve. Some gave up and went to write about not being able to do something. Everything works in the game except: 1. Vats in the first version after interacting with them in the “use” mode (fixed in the second version). 2. A variant of the plot development in the office with the possibility of listening through a crack in the wall of the pantry in the second version (I did the same actions in both versions of the game. In the second one it doesn’t open, in the first one everything works. Do you really need to find the key now? In the first version, the pantry could be opened after fully completed dialogues with Seren and Celeste).

  3. I also want to acknowledge the efforts made by the developers of the game. Let’s take this flaw at least. When interacting with Celeste in the “look” mode at the factory, after she drank water from an infected cooler, she became normal (fixed in the second version of the game). No one wrote about it (correct me if I missed this point). follows from this that the developers not only listen to the players, but also check their game themselves and find moments that they were not told about.

• Cons:
1 • In my opinion, there are no critical flaws in the game, except for the controls. But even this can be used by using the keyboard to move long distances and the mouse to move short distances.
2. It has almost no effect on the gameplay (as a disadvantage of Celeste). In both the first and second versions of the game, if you take the blueprints, Aspen says that Anastasia was looking for them, even if we didn’t talk to her. the disadvantage is not critical. (you may want to fix this in the future).

• My comment on the game:

• I got a lot of pleasure from both the first playthrough and the subsequent ones when I discovered new chips. as for me, the game is very good in its genre. I really hope that you will expand the game, because it still seems to me that it turned out to be quite short. I would also like to see side quests in it, in my opinion, this could well dilute the rather linear plot, although there are different ways to go through it. I’m also waiting for the real finale). I will be glad if my comment can help you.

P.S. I am a Russian-speaking player. This comment has been translated with the help of a translator and has been rechecked and edited several times. I really hope that I was able to edit the comment correctly so that you can understand the meaning of this text.

P.S. number two. I’ve redone this comment, now bluer is working) (I haven’t written comments on this platform before)

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Controls don’t work in the hall for me I’ve tried opera using as well and it would put me back in the room

Edit fixed with 1000 instead of 100

О, наш слоняра, клёво видеть русскоязычных игроков в этой прекрасной сфере

I’M DOING MY PART!!!

Jokes aside, game is great, kudos to all the developers :+1:

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