Hello and Welcome to my game Weight of a Kingdom.
It is a medieval city building where you play as the castle and make the people do your bidding and feed off there fat, and it is a weight gain oriented game.
There will be a survival like game so you will be able to lose if the fog gets too close or if you lose all of your people.
there are currently 2 WG stages for the female NPC’s and 1 for the males and i am working on more which will be released in the next update.
the released demo is on Itch so please give it a try and if you have any feed back feel free to let me know and i will see what i can do.
Please remember this is a very early access version of the game that show cases the main concept.
Link: Weight of a Kingdom by FourSlices
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Looks good so far. Looking forward to more!
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This actually seems really interesting! I’m super excited to try it out!
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Very cool! Love the game so far, I think you’ve started with all the right stuff (basic systems, stats, good visuals). The tutorial is also excellent, gets to the point and explains everything you need. The systems you’ve made are very straightforward in a good way. Really looking forward to seeing more!
I do have a few UI notes about the colouring of things. First is that when placing a building, I found the red colour to be too faint when hovering over an invalid location. I would recommend making it brighter/a little more opaque.
Similarly the dark green on brown of the stats menu I found hard to read. I understand that it’s supposed to be green = good and that is great, but a lighter shade of green may be more readable.
Overall great start, can’t wait to see what’s next!
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Thank you for the feedback, i will test the different colors and see what works.
and the next version is almost done, i am just doing the final tests and sprites atm. i want to release it this month.