Simple WeightGain mod for game “Soulmask”.
How it works:
Every human character with “Satiety” value < 35% losing weight over time. If “Satiety” value from 35% to 80% = maintain weight. “Satiety” value > 80% = gaining weight.
This weight gain only change original “fat” body slider every game tick. That is all.
When player dies his/her weight set to lowest value and one specific equipment item with “WeightGain” name drop in loot bug. Just delete this item, because it won’t do anything else. I was forced to make it to avoid Modkit limitations and somehow save my custom variables.
Installation instruction:
- Download and unpack archive into “\Steam\steamapps\common\Soulmask\WS\Mods\” folder. If “Mods” folder doesn’t exist then create it.
- Run the game, open “Modifications” tab and activate my WeightGain mod.
- Play the game.
Known Bugs:
- Character body shape don’t change in inventory menu. That is because game use separate scene and separate model for render in inventory menu and Modkit don’t allow modders to mess with blueprints related to this scene.
F.A.Q.
Q: Do you plan to add more functionality to WeightGain mod.
A: No, I don’t plan to add more functionality to this mod.
Q: Is it possible to make custom body morphs to use with this mod.
A: Yes, but I don’t plan to create any custom body morphs.
Download link:
WeightGain mod v0_1.zip (6.9 MB)
