What's your dream WG game?

My dream game would basically be to see Boundless or Tainted Elysium finished aha, but both of those got shelved for life issues so there’s naught to do there.

Otherwise I think I’d want something that allows for multiple characters to gain weight? My habit with WG games is typically to focus on getting big and then eventually the numbers and descriptions stop meaning anything to me and it kinda fizzles out, so something focused on multiple characters or playthroughs of going through gains would be really cool.

Semi-related to that concept, one of my ideas for a feedism-based game was centered around a type of beauty competition where you’re given a set amount of time to fatten a character up. Probably would’ve played not terribly unlike Princess Maker or similar Management games, if you’re familiar with them.

Also, more games where you’re subject to a feeder’s mercy would be super good. Lemme be subby in these horny games, damnit!

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Either vale city 3.0 or Tainted Elysium getting finished

That is actually a really, really tough call, though I’ll do my best to answer.

I think a text based simulation would be the style I’d go for. While I’ve played and enjoyed a number of the fantasy combat rpg style games, they don’t really do it for me. Someone who weighs over 500 pounds going on an adventure, fighting monsters, and saving the world? That’s a little much.

On the other hand, continuing with the same fantasy setting, a young woman who moves to her Grandma’s village to help her run a bakery. And as time goes on, your character’s skills improve and she becomes more successful, but at the same time, she’s eating more and more. From a thin stick of a girl on arrival, she slowly balloons with fat until she starts having a lot of difficulty dealing with her added poundage. Eventually, she knows she should stop, but she just can’t control herself, and her weight continues to soar.

Another thing that does bother me about a lot of the fetish games is that getting fat is often a crippling detriment in the game. Simply put, you can get too fat to keep going. I found that with my character in No One’s RPG. Eventually, she got so fat that she used all her stamina to move a single square. While it was rather hot that she’d gotten so massive that she was useless for anything other then eating more and getting even fatter, it meant there was a lot in the game that I simply couldn’t do unless I held back. And let’s be fair, asking someone to hold back in a fetish game is just odd.

That said, I would certainly want some negatives to occur at higher weights. This will probably be best explained in another example. In this one, the player character is a young woman, either in college or on her own for the first time. Perhaps she’s become the guardian of her younger siblings after the untimely passing of her parents. Regardless of exact circumstances, you find yourself trying to make enough to keep yourself and any dependents going. The work scene doesn’t pan out well, but eventually you find the means to keep yourself afloat, either as a gaining camgirl or a personal feedee to someone with money. Naturally you start to gain weight, slowly at first, but rapidly picking up speed as your stomach stretches out and your daily consumption rises.

This is what I’m getting at, in a nutshell. As you get heavier, the core gameplay elements, in this case cash (and grades, if applicable), goes up and life gets easier. But the fatter you get, the more inconveniences you have to deal with. Outgrowing and bursting out of clothes, increasingly expensive purchases of new articles, a rising food bill (assuming you’re paying for it), decreasing mobility, etc. After certain thresholds, some activities become difficult if not out right impossible for you to do; household and yard maintenance, for example. So what do you do? Do you hire help? Does your feeder take care of these things for you? Or, in the context of being their guardian, do your younger siblings take over these duties, leaving you to be the primary bread winner for the family? Or in the college example, what do you do once you’re too fat to fit in the desks, or outgrow the doors? What do you do if you have a final being held on the 4th floor, the elevator is broken, and when you weighed yourself this morning, you were over 600 pounds? And then there’s dealing with the reaction of friends (and family, if applicable). It’s very unlikely there they’d be exactly thrilled with the fact you’ve gotten so fat so fast. Or maybe they’re totally okay with it. Maybe they’re a large (heh) part of the reason you’ve gotten this way. Either way, how do you approach it, or deal with it?

I probably rambled on a bit more then I should have, but the core idea is there. Simply put, I feel there’s far, far better ways to deal with the detriments of a fat character other then “you can no longer walk, thus lose the game.” Likewise, there should be some benefit to being fat. Players, myself included, don’t like playing games that punish us for enjoying the core features of the game.

And as you probably guessed from my examples, I really like playing a female feedee, especially a reluctant, bottom heavy one, with a, shall we say, generous bust line. I also enjoy games that let me be a male feeder, though given the option, I’ll generally choose the former before the latter.

And, as suggested by @Slime_Candy, a game where you’re subject to your feeder’s whims would be pretty baller. I’m not sure how it would work, but damn it, someone needs to figure out how.

Man, I’ve really got to learn how to program these things.

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God, a Bakery-centric game would be so good…

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I did a great RP about a year or two along those lines. Didn’t end all that well (one of the later entrants was a real chowder head), but up to that point, it was one of the better ones I was a part of. It really was good inspiration, I just need to figure out how to work with it.

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I have an idea:

The game would be similar to The currently unamed stuffing rpg, an RPG set in a fantasy land as you the protagonist sets out to stop an evil entity bent on fattening the world. Pretty simple, but here’s the catch:

A karma system of sorts.

You would have three possible paths to follow for three different endings, “Friendly Feedee”, “Normal Nom-er,” or “Sadistic Stuffer”. The endings and many in-game events would be affected by your choices, basically rather you choose to gently encourage weight gain and not force it on others, to be a tyrannical force feeder and extremely manipulative, or do a little of both without committing to either.

An example:

A girl just got dumped by her boyfriend and is now eating her feelings. You could choose to comfort her and gently feed her until she’s satisfyingly stuffed while boosting her confidence, making her more open to her weight, or you could manipulate her emotions, making her more desperate than ever to fill her emotional void as you “Generously” provide plenty of addictive foods to help, or just ignore her and move on.

A pretty basic example I know, but it does get my point across I hope.

The more “Evil” acts you perform the more options for manipulation and force-feeding you have while the same would be true for “Good” acts, like say after enough evil acts you gain the option to replace or enchant meals with more fattening/addictive versions when an NPC is not looking or with enough good acts you can gain NPC’s trust and they will allow you to feed them or cuddle them when you wanted. Of course, as the game went along and you built more evil/good points it would let you take things to higher and higher extremes.

All around not a groundbreaking idea but one I’d still like to see none the less

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I’ve got another one.

So I’m a fan of “Bad end” scenarios, things were the heroes fail and the world is dominated by a single person, at least on a fetishistic level. So another game that I would love to see is once again an RPG. The setting doesn’t matter too much as the focus of the game could take place just about anywhere at any time.

You would be a skinny girl planning out how to take over the world in a gluttonous, iron-fisted rule.

The game would revolve around your escapades to gain both power and weight, the ultimate end goal being to own EVERYTHING. The game would allow you room to choose how you wanted to do it, maybe you wanted to be a evil master mind and pull strings from the shadows, maybe you want to a sientist discovering new technology to give you more power, or maybe you would focus on pure brute strength and just force everyone to do your bidding.

Again, simple but would be great to see. Ok

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I would actually love to see a horror themed weight gain game. It’s a sort of scenario I’ve wanted to see done for awhile, and I think it’d be pretty fun.

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Vale City updates are coming along pretty well. 2.0 is estimated for winter release. The very last pack of artworks for Vale-City 2.0 by Narukami92 on DeviantArt

I’d want a game that’s like Super Fatty RPG, but you play as a Pokemon.

That’s an interesting idea. What species would you play as?

I was thinking there could be multple choices for Pokemon to play as, from the more popular ones such as Pikachu, Eevee and all of its evolutions, and Braixen, to ones you don’t really see associated with WG including Primarina, Shaymin, and all Lycanroc forms. Of course, those are just examples.

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Well I would of course play as a Skuntank seeing that’s my favorite species of Pokémon.

To be honest, I’d like to see any WG game where you play as a Pokemon cause as of right now, there’s really only interactive flashes, but those are usually more inflation related.

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Maybe check this out? The Pokemon Village [Text Adventure WG game] (lp: finished) - #23 by Goodlew

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Some kinda pokemon but without furry’s and just normal girls where you can feed them with food you win and buy and you can feed them till their assets take up multiple rooms. So basically penelopes Christmas with humans combined with a simpler and more gain focused vale city.
Also I’d like it if there are random factors for how much girl’s asses, tits and bell’s grow.
As for the graphics I’d like 2d graphics, maybe multiple angles and a whooole bunch of different stages.

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My perfect game would be the perfect blend between the art of sfrpg and expansive content of “Currently unamed stuffing rpg”

My perfect game would definitely be the long-abandoned BoundlessRPG, but something similar on the TF and WG spectrum would be fine. What I liked most about it was the idea that nothing about it is directly or indirectly sexual. It could be taken as sexual, but never tried to be as such.
I am simply not a fan of emphasizing people needing sex or stroking themselves or to that effect.

What BoundlessRPG did was create an entire universe that supplied itself on fat as a resource, as well as having mutagenic and fattening substances that would do very strange things to creatures that come in contact or consume it. Flabby tentacle monsters are a thing, but they don’t try to probe your anal cavity so much as feed you the venom they produce. (Fattening venom, sometimes mutagenic venom, other times cleansing venom)

I just loved that idea and still go back and play with that mess of a game time and time again.

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Boundless really was something else. It was too ambitious for its own good, but it made the game’s potential feel enormous. The crazy transformations, the completely limitless weight gain, the half-finished ideas like planetary mode, all that stuff really made the game really feel boundless (tee hee hee). If we’re talking no-holds barred dream games, turning Boundless into a fullblown RPG with deeper elements to the transformation / weight gain would be close to my ideal.

More realistically, I’d just like to see more games like Tainted Elysium and Degrees of Lewdity that attempt to graphically display the player character.

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I am aware of that, but that’s currently still in development.