Whole Hog (WIP)- Version 1.6 now posted on Patreon! Version 1.5.1 (Bugfix) Update now linked here for free!

Um, I have an error code from the Stuffing? button, but it’s too long to post.

On the contrary, I had a lot of problems with the old version, but now everything is running smoothly

Would be nice. Never got to play the game all the way through in any version without the game crashing. Unable to get past any point that crashes in 1.6. was never able complete the game in any version.

PC versions

If you ignore the work parts with Teressa then you can finish the update. Every time I try to do the work updates I run into massive problems. Just my thoughts. Hopefully that helps.

That can happen at earlier weight stages when the stuffing first becomes an option. Wait till the next weight stage and it will work.

Does anyone know if Rachel reappears after breaking her leg in this update?

Does the new chapter have an end event?

Welcome to weight gaming @Yvner.

Both 1.5 and 1.6 have end weight stage events that will inform you the game’s content is over.

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Oh huh, thanks! Feels like I’ve been on the last stage for suuuuper long compared to the others and haven’t gotten it yet.

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If you’re playing 1.6. I believe the Cindy stuff happens like once a week or so. Not sure if it was bugged and didn’t start at an earlier weight stage as it should of, or if the time between her texts is just too long naturally but it took me probably longer to get through her weekly events than the rest of the game. For me her content all started on the next to last stage. Eventually you should hit the new weight stage.

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I don’t know why, but the game, after a min or two would always end up crashing, and the program would start not responding anymore…

And if I press “rollback” or “ignore” after waiting for the game to respond again, it would go back to crash again…

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 3078, in script call
    call afternoon from _call_afternoon
  File "game/script.rpy", line 4634, in script call
    call scenesetter from _call_scenesetter_1
  File "game/script.rpy", line 3083, in script call
    call evening from _call_evening54
  File "game/script.rpy", line 4598, in script call
    call scenesetter from _call_scenesetter
  File "game/script.rpy", line 3089, in script call
    call evening from _call_evening
  File "game/script.rpy", line 4598, in script call
    call scenesetter from _call_scenesetter
  File "game/script.rpy", line 3095, in script call
    call evening from _call_evening23
  File "game/script.rpy", line 4598, in script call
    call scenesetter from _call_scenesetter
  File "game/script.rpy", line 3133, in script call
    call timejump from _call_timejump
  File "game/script.rpy", line 5696, in script call
    call sarachat from _call_sarachat_2
  File "game/script.rpy", line 3080, in script
    if oclock == 4:
Exception: Possible infinite loop.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 3078, in script call
    call afternoon from _call_afternoon
  File "game/script.rpy", line 4634, in script call
    call scenesetter from _call_scenesetter_1
  File "game/script.rpy", line 3083, in script call
    call evening from _call_evening54
  File "game/script.rpy", line 4598, in script call
    call scenesetter from _call_scenesetter
  File "game/script.rpy", line 3089, in script call
    call evening from _call_evening
  File "game/script.rpy", line 4598, in script call
    call scenesetter from _call_scenesetter
  File "game/script.rpy", line 3095, in script call
    call evening from _call_evening23
  File "game/script.rpy", line 4598, in script call
    call scenesetter from _call_scenesetter
  File "game/script.rpy", line 3133, in script call
    call timejump from _call_timejump
  File "game/script.rpy", line 5696, in script call
    call sarachat from _call_sarachat_2
  File "game/script.rpy", line 3080, in script
    if oclock == 4:
  File "C:\Users\simon\Downloads\WholeHog-1.6-pc\WholeHog-1.6-pc\renpy\execution.py", line 61, in check_infinite_loop
    raise Exception("Possible infinite loop.")
Exception: Possible infinite loop.

Windows-10-10.0.26100 AMD64
Ren'Py 8.3.0.24082114
Whole Hog 1.6
Thu Feb 20 13:43:52 2025

Unfortunately, the new version feels a little bit rushed, even despite the long development time.
A new story chapter and somewhat improved visuals are fine.
But the core of the game - its game loop is still in very bad shape. Still no balancing, no real consequence to players’ choices. Skip button still does not work properly.
Bugs are annoying and sometimes block access to large game parts. It looks like no real testing was made.

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