You go through various meals increasing the size of your protag and their room-mate.
It really hasn’t played nicely with Translator++ (which I’m admittedly an amateur at) so if anyone’s interested on that front, feel free.
After a bit of playing its clear that none of the item descriptions were translated even though everything should be done according to the program. How annoying.
The game uses one or more plugins that don’t play nicely with Translator++. So while it will translate and run, progression is broken and you’ll be unable to raise your weight above 60kg.
It’s most likely the skill tree being disrupted that’s causing the halt in progress. You’re locked to 80 fullness until you unlock 100 in tree. I believe the food to skill converter is also bugged. The skill tree has a thing that hard caps you at certain weights that unlock after cutscenes.
I might translate this once it’s finished/if there’s no coming updates and people are still interested. I haven’t played it all yet since I prefer games that are more like actual RPGs, but it isn’t out of the question for me. That said, if someone else who prefers this type proposes to translate it, they shouldn’t hold back due to the possibility of my tentative translation.
Hand-translating a game also naturally results in getting a good look at its inner workings and how it functions, so if I do I should be able to answer any mechanical questions at that point.
Veruka’s put a questionnaire out (in Japanese, but the questions translate easily enough) for what direction people want WG games to go in, should anyone want to have a look: