Didnt have too much time these last two days and since I found myself more interested in the actual animation part and not the model editing part I worked a bit on learning how to do poses and facial expressions better. The other two animations are from my last post, just with some edits to make the model cleaner and a better hair texture ^^’.
https://streamable.com/dkx4cy
https://streamable.com/hwvm6t
https://streamable.com/qbt3x7
Sorry for not moving on to another project sooner, but Ill start working on the edit for iris heart later tonight (Already got the model imported and started working on it) …have a good one o/
(On a side note, apparently the site I used to upload the animations terminated my account since they are, according to them, “pornographic”…I can still upload them anonymously though so, hope that doesnt mean Ill be unable to post them. Only problem with that is that theyll be deleted in about 3 months. So if anyone knows a website thats good for that kinda thing, please let me know ^^’)
I finished working on the model for Iris heart…sadly there have been a few complications with the site I used to upload the other animations, so Im currently searching for a new place to upload those. In the meantime…have a sneak peak at the largest size.
Since I havent played any of the neptunia games I dont really know much about the character’s personality and in what setting she appears…so if you got any suggestions for poses or backgrounds feel free to tell me and link me the background. Otherwhise Ill just move on to the next one
Have a good day. o/
wow ! this one is by far my favourite ! you do a really good job at making these !
Holy…okay , I cant keep up with that at all, damn thats a smooth model. ^^’
Thats some really great work.
Alright, I figured out that I can convert the video files to gifs…hope you dont mind the slightly reduced resolution.
If youd prefer video files, please tell me and Ill try to find another site to upload them.
Edit: Nevermind…the gifs dont show up x.x Ill look for another method
Edit 2: Next try, hope this works now ^^’
https://drive.google.com/file/d/17KbA-Ld_9O0vaRVp34FDQkRhAZB5cosa/view?usp=sharing
https://drive.google.com/file/d/1zoYdn5-YsNQlpFOxAb6jGnOrtbEDYwhb/view?usp=sharing
Edit 3: Okay NOW it should work, even without you having to download anything…sorry about all that x.x
Any particular character’s anyone would like to see? Cant promise I can do every last one, but I can try at least.
would there be any chance we could see something made using one of these characters/outfits from the game Bullet Girls Phantasia? preferably almost as large as Iris Heart w/ more of a flat chest - if it’d help with extracting the models I wouldn’t mind getting you the game
the game surprisingly has a lot of tummy jiggle physics to boot despite the girls not being really large enough to warrant it lol
I was primarily referring to characters from neptunia ^^’ (because I have access to all of them and since I figured I may as well cover as many of them as possible).
However, if you know a place where I can find said model, I could see what I can do. So essentially, Im not opposed to trying, if you can tell me where to find the models files (not in game, since I dont own it, but maybe someone has tried to extract them at some point).
Edit: I dont personally know how to extract 3d models from games, Im a little into modding, but I aint that good ^^’. I got the neptunia models from this website. https://www.models-resource.com/
ah okay, that’s understandable - until I figure out the fine details of that, figure I may as well suggest something that’s already on that site so maybe either Zelda from Skyward Sword Wii - The Legend of Zelda: Skyward Sword - Zelda (Skyloft) - The Models Resource (models-resource.com) or Rebecca from Resident Evil GameCube - Resident Evil 0 - Rebecca (Leather) - The Models Resource (models-resource.com) - if you’d be up for either of those of course, assuming you would be I’d like to see the one you choose as I described the other one ( size/shape wise) ideally but it’s all up to you of course
Alright, regarding those two:
First of all, I doubt Ill do the resident evil 2 one, since I kind of want to stick to models in a anime esque style atm (Its just kinda preference…^^’ Sorry about that)…also baggy pants are a pain to work around.
Regarding the Zelda model…Ill have to see. The main issue I see with it, is that her body is covered up a LOT by the dress, and the shoulder pieces dont make things too much easier either. Now, if the dress is rigged (or rather, if I can move it out of the way to edit whats beneath) I may be able to work on it. Ill have a look as soon as I find a time.
Regarding bullet girls fantasia…I did a quick search and couldnt find anything, but hey, you might be more successful than me here. ^^’
ah sorry then, didn’t quite realize the hassle/preferences in doing those two - maybe I will ask for a Neptunia girl after all? how about her? PlayStation 3 - Hyperdimension Neptunia Victory - Falcom - The Models Resource (models-resource.com)
I had a look at the Zelda edit: First of all, the part beneath her dress isnt sculpted, which is…unfortunate but I mean its nintendo so…not unexpected. That means I couldnt really do anything to her legs since…they just dont exist after a certain point x,D. If its something that youd really like to see though, I could just essentially sculpt the dress to be wider, though I dont think I could make her as big as some of the neptunia girls like that.
Second, The model isnt rigged, which means I cant pose it without considerable effort…so any animation Id do would be in a t pose.
And lastly (this one’s mostly irrellevant) Her eye textures dont load properly…I think I can fix this, but I figured Id mention it nonetheless ^^’.
Now, like I said, I cant make her as big as the neptunia girls, and the model is a bit more low poly than those so itd look even less clean, but I think if I can fix the eye issue and get rid of her scarf I can do…something here ^^’ I cant promise that something will be more than chubby, but if youd really like to see it even with all these issues I can try.
As for the falcom model:
I used the models from the pc versions of those games until now, which are different in one primary way: The ps3 ones have a weird glossy texture when light shines on them. I dont know why, but it kinda bothers me, but its not neccissarily a problem. One thing that Ill have to say for this one though: Id probably remove the belt on her legs, as well as the bag that is attached to said belt…those would be a real hasstle to work around (I can tell as much from the neptune model ^^’).
I might also remove the scarf, but thats something Ill have to see as I work on it. The only major problem aside from that are the baggy shorts which could lead to some clipping on the final model…but it shouldnt be too big an issue.
So yeah, tell me which of the two youd like to see me try ^^’ Cant promise amazing results for either, but giving up before I even give it a shot would be pointless.
ah wasn’t aware of those problems, thanks for letting me know and also for agreeing to try these - I’m sure you’ll do a good job with them - despite some of the issues you mentioned earlier I look forward to it!
I mean, to be fair, a couple weeks ago I wouldnt have been able to tell you about those things either ^^’ Its not exactly something you see directly on the download page for the model.
Aside from the page I linked above there’s also a bunch of people on deviantart who upload models.
Here’s some examples:
I can also do edits of characters from trails of Cold steel 3 and 4 since I have the models of these games lying around (Though with how niche the series is I doubt many people in this thread care ^^’)
If there’s something else on there that interests you feel free to say so.
One last thing: please tell me which model youd like to see me deal with at the moment. I dont have terribly much time at the moment since exams are coming up, so I dont want to put too much on my plate, which makes covering two models at once pretty much impossible ^^’.
oh sorry I hadn’t been around at the time to reply to that last one, I’d say you could attempt the Zelda model first
Alright so…like I said, I tried.
Sadly, since I was in a bit of a hurry when starting I forgot to delete some polygons of the scarf and belt…thats the black lines and stuff you see at the start…and since the model was too large by the time I got into edit mode to get rid of them I couldnt reach them anymore…also sorry about the hands, I got on them while sculpting at some point and I couldnt fix them ^^’ So yeah, my bad about those…
Other than that, this model was basically just as bad as I feared it would be. The number of polygons to work with here is really low (4 for the main side sillouhette of the belly, 4 for the chest, but only after rearanging some of the side polygons from those and 3 for the butt…in fact, skulpting in a proper butt is probably impossible here but…I tried.
Hope you still like it at least a little despite the fact that its kind of a mess ^^’
Here are the links to view the animation.
https://drive.google.com/file/d/1d3EQmURbQUgdwY_Zrm3V_lhHqJ1R4c7c/view
https://drive.google.com/file/d/1r88s4GTLybT9YqMGfi_rBP23el5psxQ4/view
…for some reason the videos are downscaled severely in Google drive, but if you download them you can see them at the original resolution…thats all for now.
Have a good day o/.
I appreciate you doing as best you could with the limitations in place, it still came out looking pretty darn good for only that many available polygons I will say!
^^’ Happy you liked it regardless. I think in retrospect Im a bit unhappy with the connection between her upper back and shoulders, as well as her neck but a smooth transition wasnt really possible there.
(I never realized how long her neck is in game…guess the scarf covers it pretty well. o.o)