Abducted! A WGHFY Story (V4 out Now!)

Oops, oops, and I should probably make an event for if you show up to the doctor underweight. Hopefully the code isn’t too far gone for a bit of heavy tweaking.

EDIT: Here is a patch that fixes almost all of the issues I think

WGHFY V3.5.zip (164.7 KB)

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Fridge is kinda fixed now. It successfully removes pastries, but not sandwiches when you stuff yourself. Amusingly, it still takes into account the amount of sandwiches left, meaning with enough stomach capacity I can eat all but one sandwich, clear out the cupcakes, then continuously stuff myself with one sandwich at a time until food coma hits.

Exercise is fixed, and wow, only a pound lost per day of full exercise, including rolling the treadmill experiment. Really hammers in the futility of losing weight in a research station of aliens fully intent on experimenting with human fat accumulation.

Doc measuring you now always brings up the underweight variant, no matter what weight you’re at. I noticed it actually loads one event, then another immediately afterward before it even loads the text of the first. Still ridiculous, but there’s something incredibly appealing about Dr. Halessie telling you you’re still too thin and need to eat more despite being one step away from immobility.

Also a bit confused as to what the new event chain is, unless it’s the panelha thing mentioned earlier. Probably should’ve brought that up in my first post, but I didn’t see anyone else asking so I figured that might’ve been it or I would otherwise come across it at some point. But now I’m pretty curious if that’s just a thing that broke too or not.

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The newest Wander Event chain is that you can now try to make your way into the cafeteria.

Hopefully this patch here fixes everything. I can’t fully test the Doc Measuring at this current time due to time constraints. But if it isn’t fixed now, it should be fixed soon.

EDIT: I forgot something, here’s a ninja patch to properly fix that last event that I added. Turns out I forgot to fully implement it. Whoops.

WGHFY V3.6.zip (164.7 KB)

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I’d love to see some post-immobility content at some point down the line. Maybe Dr. Halessie moving in and personally seeing to it that you remain well-fed?

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Yup, everything seems to be working as intended now. Not a bug in sight! …well, there is a missed detail I remembered wanting to check but never actually paying attention to. Once you burst out of your clothes at 400, going back to an earlier weight through sheer determination and lack of eating leads to the descriptions still saying your clothes are still on and intact. Going back to the threshold doesn’t display the clothes breaking event again and once more you’re described as being in just underwear.

Just doing that gives me an idea for future content as well. Say you decide to finally lose some weight and go running in the halls, eating nothing or just a single sandwich. You pass by one of the aliens, maybe the doc, who offers you something to eat. Ravenous, you eat it up, and maybe some more once they offer. Or you try exercising when you’re low on energy (especially at higher weights), collapse on the spot, and are tended to (read, fed lots) by one of the researchers to ensure you return to a more healthy state. Truly lose the capacity to return to your once slim self, or even a more manageable weight that isn’t fondled by these aliens whenever possible.

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could use a Bar to tell how stuffed you are. so I can better tell if the max amount is growing

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well I hit immoble a decent start but I feel it can go farther I mean the aliens are already looking to be interested in weight gain I can’t see them looking in to how far humans can go naturally. and Then seeing how far they can push them. by this I mean making some kind of feeder room to see how fat the player can go just from the food till they hit this fat plato (where the food needed to stay fat is all they can possibly eat) and then seeing what ways they could use their science and tech to push the player past it

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I was kinda thinking of an ending where, if you’re too compliant in the alien’s research that when the soldiers come to try and rescue you, the tables turn on them. The soldiers’ genders of course remaining ambiguous.

Maybe that’s already in though and I just wasn’t paying enough attention.

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It isn’t from what I can see. Been compliant to a fault in my runs, not a single refusal or act of rudeness. But I can see a Stockholm Syndrome ending, where the pc ends up being too into being researched and begs the soldiers to let them stay with the aliens. Maybe a sort of unstable, awkward peace treaty comes about from this as well, with some of the general populace actually gaining weight for their otherworldly suitors in the coming years.

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Alright, so a bit of an update. I’m probably going to be taking a bit of a mental health break for the forum for a little while to refresh and re-motivate. I’ve put together a fresh new update for everyone in the meantime, so I hope you enjoy:

WGHFY V4.zip (166.7 KB)

After I’m able to confirm that this update isn’t broken, I’ll probably be back in a month or so, depending on how things go. Perhaps I’ll come out with an even bigger update by the time I come back, or I’ll have finally put together another game that I’ve been toying around with by then. But in the meantime, my brain is too clogged with dopamine for my own good, so I need to just take a step back.

Thank you for understanding, see you all Soon™.

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Potential game breaker, but it remains to be seen. Gotta love tag closing.

Edit: hunger check also seems to be broken. I’m stuffed and I can’t sleep due to being starving.

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IDK what should be here but it isn’t

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I get it, we all need our breaks now and then. Hope to see you back better after your sabbatical. In the meantime, though…make some new stuff, make a bunch of bugs. It’s just inevitable, but hopefully these are easy to squash.

Can’t say much else about the bugs the others bring up, other than lazing on the couch still works and I’m assuming new wander event that wasn’t properly implemented. Haven’t played through more yet, but glaring bugs are glaring.

Other than that, missed detail in cafeteria. Trying to order food before even meeting the Dr. Halessie has the cashier namedrop the doc, as well as calling you “jelly ball” no matter what weight you’re at. Though with some thought, it could be completely intentional; he knows you’re being researched, and he might just be using “jelly ball” as a derogatory term. Or maybe I’m overthinking all that.

EDIT: I’m not sure if this is the doc’s event or just the new one at a higher weight, but I got to 144 and started roaming. Here’s the screenshot.

EDIT 2: Welp, I should probably save all this for after more thorough testing, but one more, then if I find anything else then one final edit after going all the way up to immobility. Anyway, I think that’s Dr. Halessie’s event that’s broken. Haven’t encountered her yet outside of maybe that error, but I might just be really unlucky. Bed works fine when you’re anything but overstuffed, as I was able to sleep for three days straight. Also, just looked in the mirror while weighing 156 and found this.

EDIT 3: Ah, now I see what you changed about the mirror. And good news, the post-400 text for lower weight classes seems to work just fine, albeit with the starting weight clothesless variant still at the bottom. Haven’t tried going all the way down to a maolourished figure yet, but it’s probably just going to be more of the same kind of error that’s being called up here.

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You’re pretty much spot on with what I was thinking when I made that event. Essentially, the cashier is a massive grump who has to deal with hungry scientists and engineers all day (knowing how humans get when it comes to food, I can’t imagine how much being in food service must suck in a galaxy where people don’t store fat), and he’s pretty much just taking his stress out on you. Cashier Bug is a jerk. Don’t be like Cashier Bug. Also, compared to most aliens, most humans qualify as being “jelly balls” with how soft and squishy we are. Except body builders and really skinny people, probably.

As for the bugs, this is a bit of a rushed job since I’m about to leave for work, but hopefully it fixes most of the issues. If not, I’ll look over it again when I’m home and see what I can do. For now, here is V4.1

WGHFY V4.1.zip (166.7 KB)

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I

t happens sometimes when I wander around.

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So far I like it! It shows a lot of promises!
Now, I know you like bug report, so there is what I found (if not already noted) in the last version:

  • Every time I’m looking myself into the mirror, it repeats 2 times

Error: child tag <</if>> was found outside of a call to its parent macro <<if>>

  • Another happen when wandering around, as it appear

As you are wandering around, Error: <<if>>: <<else>> must be the final clause

Now about gameplay, I have a question: how I see the doctor? I reached 270lb whitout a single visit…
And the treadmill event appear after reached a certain weight?

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Doctor seems to be bugged atm. It’s connected to that empty thing you posted earlier.

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Alrighty, here’s a proper update that should be a little more properly assembled. There are still a few parts that are brute-forced and jury-rigged (the mirror), but everything should hopefully work.

Of course, just because I said that, there will probably be a bug or two (hundred).

WGHFY V4.2.zip (167.4 KB)

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Bugs that I’ve found so far:

If you beat the game by escaping, when you’re prompted with a new name-box, the box says “$name” by default. I assume it’s meant to contain the name that the player chose earlier instead.

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Yeah, I saw that pretty early on but decided that it wasn’t that big a deal. I was honestly kinda surprised that no one pointed it out until now.

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