Friend of mine made a mod for Baldurs Gate 3 and wanted me to post it here for them, so here yall go! It changes around some meshes and such (i have no idea how that works) but basically gives female dragonborn a chubby bodytype for use in game.
In Baldur’s Gate 3 characters and NPC use nude body model and wear clothes over it. So, if this is not full body armor each character who use that body model would have clipping issues with clothes going through body until someone specifically adapt outfit models for new body shape.
i know , just wondering if there is a way to adjust the armours and clothes to the body preset, but i noticed that every mod that tinkers with base naked model has a clipping problem , i hope that someone will release some kind of body slide studio like it was for skyrim and fallout
Maybe after a year if someone really decide to create such tool, but I don’t think this will happen, because all modders going to switch to Starfield in September and forget about Baldur’s Gate 3 modding since Starfield would have modding support when for Baldur’s Gate 3 developers didn’t create any modding tools.
can you ask your friend if he could send the link to the resources he used to make them mod?
Guides, text or videos on how to set it up, get the models and stuff?
I may take a shot at making a fat mod that involves changed clothes too once I get to playing the game aswell. I know a decent techinque to drastically reduce the amount of work needed to change multiple armor sets
Unfortunately I didn’t find any tutorials for Baldur’s Gate 3 modding and modders from Larian Studio discord server didn’t answer on my questions. So, I guess you will need to figure out how to make mods by yourself like I did or we need to wait for someone to create a guide. Anyway, if you are going to change body model and adapt armor then I recommend you to work on regular body type instead of “strong” body type, because outfit models was made to fit regular model and just scale up in the game to fit “strong” body type. I tried to ask people if there is way to figure how to correctly scale up outfit models in blender, but no one answered. That is why I am sitting here without releasing my modification, because I can’t adapt armor for strong body type which I edited
thanks for the resources. Right now I am busy with something else anyway so it may be a while until I get to that game anyway. Good to know that there are “body types”.
By the time I get to the game maybe someone made a propper guide
considering how big baldurs gate is right now, and honestly my personally low expectations for starfield, i feel like we might see some pretty big mods come out in the future of baldurs gate. maybe larian studios will even retroactively add mod support, who knows
Is anybody able to export gr2 files in the blender 3.5+? I am having getting my chubby tiefling to get formatted properly. I used the added linked addons but no option is appearing in the export, only for import.