Okay, sooooo…
I just learned how to make weapon mods.
Kind of.
But when I’m done with this project, I hope to make a handful of delicious items to beat mobs and monsters with!
Completed Items:
-The Meat Club: A hammer crafted from 5 Raw Steaks. Its a tiered weapon (T1-T6) that can be upgraded! Its consumable variant, the Cooked Meat Club, is learned when you pick up a Raw Steak. The stronger your Meat Club is, the more fattening the consumable variant becomes.
The Meat weapons and consumables are crafted at a Campfire. Crafting Meat Club V will unlock the recipe for a special Tier 10 weapon, created at the Replicator!
-The Sucker: A giant lollipop! Its functionally similar to the first Meat Club you craft, with a consumable variant. It has an upgraded version that has a rapid-fire rate and an electrical Energy Pillar special attack.
All three of these items are crafted at a Kitchen Counter. Unlocked after picking up Sugar.
Incomplete but “/admin”-able:
-Birdseed Gun: An Avian-themed pistol fashioned after a genie’s lamp. It has a neat little “rubbing” animation when fired. Currently non-fattening.
-Bananarang: Re-skinned Boomerang as a banana.
WIP:
-Handful of Lard/Cheeseburger Gloves (Fattening fist weapons made to simulate force-feeding)
Help is most certainly welcome, but pleaaaaase go easy on me. Its literally my first mod.
The mod can be accessed via Google Drive. If you have this downloaded already, replace the “Meat Club Mod” already in the “mods” folder. It will continue to be called the “Meat Club Mod” until its finally complete.
Be sure to have Big Fatties downloaded! The food items included ARE fattening, and won’t work otherwise.
Starbound Mod: Big Fatties - Curated Projects / Starbound Big Fatties - Weight Gaming
https://drive.google.com/drive/folders/112g17W4uku2tR122wJmalnjuyp1ZtFNw?usp=sharing