As a tiny update, to sort of push myself to get everything near ready, ive decided on a release date for the first version of the game.
November 23rd
This version will contain 3 modes:
- Classic
- Barebones
- Shots (If I’m not as busy as i have been for the past two weeks)
And will have the items and darts as previously listed along with the WG and Inflation versions (which really just changes the ending and sounds and adds 1 unique item depending on the mode)
I’ve begun ripping the game apart to clean it all up, improve the code and remove any bugs I’ve been experiencing, as well as making it feel less like a prototype. The player and opponent will also have significantly better temp models (although im not exactly a professional at modelling or art), then once the actual models are finished I’ll update the game with those!
There should be about 2 or 3 remaining progress updates before release.
I’m mentioning all of this here to avoid feature creeping since I feel it looming which will dramatically increase the time it takes me to finish this and return to my Original Project. and setting a release date will help me avoid it easier.
Should have a progress update within a few days!