It’s great seeing this game get the bug fixes and love it deserves, very hyped for the next batch of new content!
Just got to the stopping point. Loved the game so far.
Staying in character is hard so I’ll only do it when it’s funny
Anyway, I typed up a whole thing on minor issues still left that I think can wait until the next proper content update to be fixed, however, one of them is much bigger than the others
The new art for Mina with the slime wall doesn’t go away. Ever. Not until a different art replaces it. (Had to wander blindly to Gigi’s closet to get rid of it)
Goated Game as always. I really love the main cast, specially i̶z̶u̶t̶s̶u̶m̶i̶ Lucia.
Just finished plahing through whats out rn, This is genuenly one of my favorite wg games out there. Cant wait for a weight gain and future updates!
Um guys is just me or somebody got it? so after we ended to the city with sami the game was end because on waterfall its says the update, so i get back to the dungeon and find the secret door on the dungeon that luci unlock after that mina swallow the hole slime and after that they find a bunch of gold and the dev give us a cutscene where mina pants button was pop, after back to the camp the cutscene its bug or glitch it still there not gone
Yes, this is a bug in the game that I added in with the latest. I apologize. I probably won’t have a fix out as it’s after the end of the game and is kind of a bonus thing at this time. Next update will fix it. Only way to get rid of it is to go to Gigi’s secret room and interact with her book.
I found cooking at the fire menu and selecting a recipe before backing out also gets rid of it
Question, will we see important people from SB story? Or we will be meeting just side characters? Maybe cult thinking Mina is Esse XD.
I lowkey might be a total moron bc I spent like half an hour losing my mind trying to get that chest in the third stealth section because I assumed that I needed to open it in order to progress and that the necklace was in it and my brain didn’t register the carpet texture to the right as walkable until I realised there was no progression in the chest after all.
Aww man, I’m already at Sami’s waterfall part
I cant wait for the next update, im excited to see whats cooking!
“A Job You Can’t Refuse” was pretty fun and memorable
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I loved the guards humor for patrolling the library, some sort of lampshading trope? lol
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The scenes where Luci gets caught up in the vent and struggling through the tight library by the end, only for Petar to obtain their item effortlessly. Then there’s this guard like “yo Pete dawg!” XD
Suggestions:
I think the Luci’s burp should be a bit easier to trigger when moving, I had to intentionally click extra steps just to see Luci reach tipping point
Bugs:
Ravenous Rosalia doesn’t complete quest even after the 4 sirloin steak, also was is it intentional i didnt see an outcome image of her belly after giving her the 2nd/final request? If so, would be nice to have an illustration for it as the reward for completing the side quest
iirc, Rosalia and Sophia are essentially just bonuses, a reuse of assets to keep clinko’s load a bit lighter, so I don’t think they’ll get illustrations
…
Chuck however does believe more illustrations of Esse’s beloved handmaidens would make the world just that little bit better~!
Hey Chuck!
…what about the harem girls? Wouldn’t they make the world better too?
I love that the fact Rosalia was there made me depart on a spiral of speculation about how Cause For Concern could have taken place shortly before Esse’s reign and what the timeline could be – and then Sophia.
I love Luci I love Luci
I love Luci I love Luci
I love Luci I love Luci
Sorry for that, I really enjoy the game so far.
Clearing all quests in this update (I think)
And I gotta say the gameplay, story and characters are all really enjoyable.
Although I’m curious, will we have a chance to see Luci do the vore in the future?

I’m only up to the part where you get Sami to fully join the party. So i probably have more content to go through.
After putting in some decent hours into the game, I’d like to say that this game is an absolute gem, and has quickly become one of my favorites on the site.
It hits the nail on the head when it comes to what i’ve always wanted in a game of this genre:
- RPG with the option to talk to your party members and see how they’re doing.
- Able to cook some delicious looking food you can feed said party.
- An interesting story and well written characters (imo i find all of them very fun to talk to, and the story seems interesting even though i haven’t finished the current build’s content yet.)
- Fun options when it comes to ingredient gathering/money spending that circle back to the main event (feeding the girls).
- Some degree of combat
Not to mention the art is outstanding, Clinko has been putting in some awesome work!
Light spoilers:
My favorite character possibly ever is Izutsumi, so naturally, Lucy is definitely the character i like the most! She merges well with the other party members’ dynamics and personalities.
Personally I’m not really a fan of vore content, but Sami is really cute as well!
In terms of difficulty the game isn’t really challenging at all, and there’s definitely room for improvement in some areas relating to combat, although i understand that’s not necessarily the focus of the game. (At least for me, i didn’t really find the need to use the special skills or block button at all yet).
Some QoL stuff would be nice as well, for example being able to see a recipe’s ingredient requirements without needing to interact with the campfire, such as when buying ingredients in town or from the Merchant. It’d probably make it easier to see what you need at a glance rather than trying to remember.
I did also find an assortment of typos here and there (forgot to take screenshots :< I’ll do better next time) and also a bug relating to the character swap mechanic during some segments. It seems to still allow for character swaps with the S shortcut in areas where it transitions from combat to more cutscene focused (such as the cave where you get captured by the captain) leading to stuff like having two of the same character show up during dialogues.
As much as i enjoyed the game and the characters, i have one singular gripe and it’s that… there’s no lasting weight gain content… (yet…?) ![]()
Other than that I’m really excited to see where the game goes from here, and am looking forward to future updates for sure!
One thing i’d like to ask, mostly just to get the curiosity out of my mind: I can’t help but notice some parallels with Mythical-chickin’s Unfulfilling Isekai Simulator (Also another one of my favorites and I’m still holdin’ out for an update…), is this purely a coincidence or did you take some inspiration from it?
I wish nothing but the best for the team, and thank you for all the great work you’ve put into this game!
Here are the rest of the issues Chuck found and catalogued
One of Petar’s full body portraits has an identical second frame, meaning his mouth doesn’t move (On second check, turns out there is a Petar serious and a Petar serious speak, both seperate. Is the use of the one without the mouth movement intentional?)
When the cursor is on the bottom right arrow on the first page of the recipe book, the salad is said to give luck, not energy. Nothing is displayed for the stat portion of Wild Boar Steak on either arrow on page 2
If you don’t give Mina the meat stew the first time you can feed her, the scene progresses anyways
The cursor moves absurdly fast in the recipe book during the tutorial on it, but every time after that it’s normal
The bug with Perri seems to be from talking to her when she’s full, selecting “Nothing” after talk doesn’t put you back to Talk/Feed/Nothin’ , and just kicks you out of the interaction entirely, missing a flag or something probably
Perri’s name is set to “Peri” in her namebox during the interaction where you first give her Very Berry after saving Marko and Maggs
You can still interact with the fire pit when walking around as Luci, as well as the sign, which erroneously labels Luci as Peter, but correctly uses her portrait
“A Job You Can’t Refuse” has no “Level” assigned. I need every single witty piece of text i can get damn it!
“Ground rules for travelling” in Sami’s talk menu in Turqoise Coast has Petar briefly talk to himself
Gigi says Turquoise coast is south east of Nova Lygos, when on the map it’s south west. If the map is oriented in a way where left is south, and down is east, then this isn’t an issue, except that Kuural mountains are later said to be south from Turquoise Coast
When you first gain control of Lucy in the maid sidequest, specifically after Petar tells Luci what wine would be best (not after that exact line, just specifying the scene), you cannot skip text with X or Space. This fixes as soon as you leave Gigi’s (EG, at Petar’s “Mhmm, that was weird” line)
When buying something you already have on Joe Pesci’s (nice) farm, it always says “You already unlocked fish!”
In the “Bandit King” dialogue with Mina in Lonja Forest (after saving Marko and Maggs), after she says using just her legs would be hard, the remaining dialogue is copied from the pre bandit king dialogue option (Where Petar says he shouldn’t get depressed that he can’t help much)
Something I expect will be addressed as new sizes are added, but the dialogue that sometimes happens after feeding a girl (where they go funny borp and make a comment about how they want more, the comment depending on which tummy state they’re in) is a bit bugged. Specifically, I got Mina to 30/24 from 20/24 with a Sushi Bento, and triggered the dialogue, and she had tummy size 1 with the corresponding “that dish is sitting nice and heavy” line
Sami saying “Woah, it is!” After the second artwork in the dagger daniels scene doesn’t bring back her and Mina’s fullbody portraits (though the line after does)
A QOL change I would personally like is something that keeps track of which girl has been fed what items so far, maybe even with some encouragement to have each girl (including perri) try every food at least once
After finally getting around to finishing this, I have to say I enjoyed playing this game so much. It feels incredibly polished. I loved the minigames and the gameplay loop was replayable in an interesting way. The feeding mechanic was a great choice and I loved how it let us interact with the characters! The art and clever writing was amazing again, and I had a lot of fun following the new cast of characters. Thanks for all your hard work devs <3


