Chowdown Showdown - A game collection

So, I’m curious about what folk would like more for how the next update should be handled. Would folk prefer me to split it into different sized parts or have it all in one push? Where Part One focuses on fixing the problems that V1.4 introduced and polishing up in general; Part Two focuses on revamping the current games, and expanding on systems currently present; and Part Three finishes by adding all the shop items, customization, and improving support for user created content. By breaking them into smaller parts the release time will be faster, but making it one big update would take more time.

To explain each part further, Part One would be fixing as many “broken” or “needed” systems. Such as fixing the relationship between the characters and achievements, adding an auto complete to the Solitaire games, and bug fixes to name a few. Polish would happen at the end of a grouped part, but basically I’d polish by giving GUI elements betters art, more audio and visual feedback, more belch noises, etc. So Part One would be the “fixer upper” update in how the game just needs a little tweak to be in a better state.

Part Two would be revamping the games that are currently present by giving them more rules and expanding on their mechanics to flesh them out more. I’ve been making a list of how to revamp each one so if done correctly then each give more options of play such as different board design layouts. So Part Two would be the “game tuneup” update that makes games feel more fun.

Part Three would add a customization menu for you to customize your items such as food, cards, music, etc. Part of which would be adding the shop items for said items. In other words, first half is adding the shop system and character shop, while second half adds all the delicious goodies for customization. And a big part of customization would be allowing you to add-on your own card art, dice skins, food items, etc. so you can express yourself your own way if you do desire, and share it with your fellow fatties if you so choose. A glaring flaw has been how add-ons creation seems to be a “trial and error”-esque system on understanding what tools are accessible to you, so part of this would be adding an add-on assist menu to help someone create content more intuitively (for desktop only). So Part Three would be a “cosmetic creations” update by giving you lovely folk a new thing called a “creator pack” for holding all the new content one can add to the game (but still allowing older created content to work as intended if they’re not in a creator pack)

How would you like to receive the updates
  • The Whole Pie (Slowest)
  • Parts (1+2), then (3)
  • Part (1), then (2+3)
  • All Parts Split (Fastest)
0 voters

To mention again, I do NOT have a time of release or even an estimation thereof, as it’s hard for me to even figure out the amount of work it’ll take to revamp systems and add new mechanics with university breathing down my neck. But I do honestly love this project as it’s a fun game to build up and see how much more I can add to it. I do apologies for the hiatus as an IRL event pulled everything to a halt. There has been new progress already made to the game such as the shop system already implemented, the bios screen getting a face lift, a randomize character option, and Onet/Onnect’s lines being less sporadic (still a lil sporadic but a lot less than before). Depending on the votes, I’ll be working on redoing how the credits screen is laid out.

I’d like to also encourage again to join my discord server Expandyssey as I sometimes hold polls for minor things, and your votes can help me add good features and ditch bad features.

Thank you for your time, have a nice, safe, and fun day!

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