I’ve gotten the main structure for the Reckless eating adult children event chain done. It’s pretty functions as I said it would in the idea post I made earlier. The only difference is that I couldn’t find any scripting conditions that related to the type of betrothal (matrilineal or not) character’s are in. It can trigger if you have an adult aged child that is betrothed to a character that they don’t particularly like (not having >= 15 positive opinion), are not a ruler, have one of the following traits: (stubborn, stressed, depressed, hedonist, gluttonous, wroth, uncouth, proud, envious, cruel, deceitful, decadent, or ambitious), and not having one of the the following traits: ( temperate, kind, patient, zealous, theologian). I haven’t quite decided if I want to make this chance based or a practically guaranteed event chain if the rather specific requirements are met. If the AI starts eating recklessly from this event, the standard reckless eating event will fire four times for them in the span of about 19 days (much, much faster than the normal rate, but this only happens one time right after the event chain is started). I also added a flag to them that will cause them to always choose the “eat” option during the main event for those extra four times they get it. If either their mother or father is their liege, the liege will get an event that allows them to try and intervene and try to make them stop eating recklessly, or just ignore the situation. If you try and intervene, there will be a few options to try and convince them based on the parent’s traits. One is the default option that will have no modifiers on chance, another is a gregarious trait/diplomatic skill check, another is basically just yell at them, and finally (for right now) is an option for fat characters using themselves as an example for what would happen if they continue eating like this. The child will react to these approaches based on their traits. A few examples, trusting characters will be more receptive to the diplomatic approach, craven characters will be more easily intimidated, but feedee fetishists will not be convinced by the fat example argument whatsoever. It should also be noted, the player is only ever going to see the event from the side of one of the parents, since the player will always be a ruler.
This alone isn’t a lot on the programming side of things, but I have been working on the mod a lot in different way. My practice with creating digital artwork is starting to pay off. I’m almost done with a picture that I think is passable (not fantastic, I am still new) enough to be put into the mod if I can’t get permission to use the Neko pictures I want to use. I’ll make a post directing people to my devianart account to take a look at it once I’m finished with it.