No, there will be other forms of expansion in the game, at the moment I’m focusing on a handful at the moment - Weight gain, inflation and fruit expansion, however, the Main Characters will have muscle expansion too.
Like, here’s an example of one the enemy sprites being inflated.
For things like Breast Expansion or stuff like that, while I do want to include that, I want to at least get a good foundation done before I do stuff like that.
First, meet one of the other enemies in the game… Wondering if I should make the slime monsters be expandable, but not sure atm.
May run a twitter pole on that.
Secondly, speaking of twitter polls, I’m running one right now to create three more classes of pirate enemies - I mean a crew of 4 and their captain doesn’t make a big pirate crew.
Top three classes will be made…
And that leads into the third, since I’ve seen a few people include other people’s OCs in their games, I’m gonna open up a raffle for these three new pirate enemies probably next week to have them being a part of the enemy roster (no, enemies aren’t killed in this game, only knocked out).
So, I’m thinking that I’ll be making at least bi-weekly (to weekly) updates on here - And I might change the name of the game (from currently unnamed lol) and get you guys more information.
I think I asked this before but not in this way.
so a while back you said you were planing to make the whole weight gain and everything as a status affect
know does that mean they are a timed effect. like character lime has been fattened or whatever the effect is. would it take ten turns to go away or X steps outside of battle or is it something more permanent unless you do something to remove it.
another game did this you could eat item that fatten the character and it was marked a status effect but would only go away by taking a item call antacid. mostly some scripted moment could remove it or add weight but those were again a scripted moment
So, I think I should show what the battle system I’m ‘Aiming for’ is:
As you can see, SIDE VIEW BABY. However, I have a small issue…
And that would be this, as you can see, there’s a second gun popping out at Cherry’s leg… And that shouldn’t be there, so if anyone can help me out with that, I would appreciate any help on that.