The browser I’m using is google chrome, and I am on mobile as well if that matters.
since the previous post, I’ve noticed that the majority of the lag seems to be caused be the damage numbers that pop up on screen when the player or the enemy attacks. I think an option to disable them could work as a temporary fix.
Also a weird bug i had for awhile now is that every time i replay any level with a non gotten item after refreshing the game it goes back to being locked
My game is stuck in 1080 / 600 resolution for some reason. There seems to be a script that sets these values for the canvas, but even when I edit them the game stays the same size