Wanted to start a discussion about what it would take to modify a BBW player skin into Elden Ring. Share resources from other games below or discuss potential problems. A big example of a successful mod is the Monster Hunter Mod by Rabuhandoru found here: https://twitter.com/rabuhandoru/status/1249917432619134977
What would take to mod Elden Ring? What resources should people look into if they want to pursue this. Does anyone know how the monster hunter mod manages to handle the armor pieces at different sizes? What are the risks with anti-cheat?
So for starters people can use cheat engine in order to stretch out the body parameters
From Deyrax:
"I just looked for body slider addresses in Cheat Engine, then modified them to my liking.
But there’s already a cheat table on Nexus mods that has all the body pointers found so you don’t need to search for them every time you reboot the game (you will still need to change them every time you start the game since sliders will revert to normal values)."
Here is a cheat table I found fro Elden Ring, I’m guessing body parameters are included.
Make sure that when using cheat engine you aren’t going online.
Okay manage to do a quick test run. I can make the character chunkier though as one might expect at larger values the body or the armor starts to look a bit weird when moving. Again the values are lost every time you quit the game.
My steps were as follows:
Installed Elden Ring offline launcher on nexus mods
Launched the game with the offline launcher and then open Cheat engine. Click on the box for the All in One table and then navigate down to some body sliders. The defaults are 1 or less, modify them as you please.
This may actually be a great place for me to start modding. Rather than building a base mesh for the whole character from scratch I could just modify the armor to look feminine by pulling some geometry around.
Lmao an attempt was made by me yesterday using my model from this thread
Anyways running into an issue where my my resized model is reverting to its previous unscaled pose. Once I figure that out I think I just need to weight paint so that it can follow the animation?
Managed to get it animated but some crazy stuff is happening probably because this was a test and I did not pose the finger properly. Hopefully weight painting will fix the other animation issues. Finally I’ll still need to create textures and hair.
For whatever reason the drop link to the video isn’t working.
You use flver editor to import the models and textures and yabber to unpack the item you want to replace. Unfortunately, you do have to change weights in blender, I’m too lazy to get every sing link so I’ll just give you a video that has them and can help you with modding.