Fat Till Friday is a sequel to my previous Visual Novel FlabraKadabra!
Michelle returns, post-fattening in a point and click adventure. Your decisions determine whether she’ll be slimming back down or spiraling deeper into obesity.
The story will feature multiple romancable characters, alternate endings and a dynamic weight system that only goes in one direction: up!
The game is set to release in November 2023.
If you’re interested in supporting the project consider donating to my Patreon!
Doing so gives you access to weekly alpha builds of the game, My discord where I’ll be posting updates on the project, and a whole lot of my art!
This month, I’ll be splitting my Patreon earnings with the composer Danny Greyiers who will be returning to create this game’s origional score!
Thank you all for making this possible!
Weight Gaming has been a beacon of creativity in the community, and your feedback and support has been invaluable!
Please comment what you’d like to see in this installment of Michlle’s story, and feel free to
check out more of my work at Kynesart.com
Short! The story takes place over five days and it’s not going to be possible to accomplish everything available in a single play-through. If you’re only interested in one of the romance options and confident about the final size you want Michelle to be, you should be able to achieve that ending in one sitting.
Michelle Starts the Game at 300 pounds and I’m planning for her to be able to gain another 150 over the course of the game. There’s also the potential for her to gain more weight through magic, but I don’t want to get to far ahead of myself.