Okay, It is too late to try to finish my game but whatever I am going to post about what I did.
Game was about a beehive that got destroyed by wasps and stuff, and you play as a little bee, one of the last, luckily a new queen was born and you needed to collect royal honey scattered in a forest and a cave system to feed her and make her grow into a fully grown adult queen, thus the queen is ready to produce honey to save the colony, now that you have a honey blaster (which was conceptualized to fatten enemies)to protect yourself from enemies you can now venture out more to collect more honey or pollen or some other source of something to fatten your queen to increase honey production on the hive and blah blah blah. I also wanted to make this “educational” to show that bees are actually pretty chill doods and that you shouldn’t BEE afraid of them. Okay now here are some pictures of the unfinished project…
fattened queen.(2 concepts)
characters and enemies.
an easter egg that was supposed to happen.
Tilesets! Tilesets! Tilesets! Tilesets! Tilesets!
bullet and crosshair
The whole flipping forest map
That’s what I had in mind for this game jam, but I am sadly too stupid to measure my time. Seriously I had 2 fucking weeks, I could have finished this thing even though this is was my first ever time actually programming. On the bright side, I learned a great deal about unity and C#.
Sad honeybee noises