This is what I’ve been working on for the past month or so, I was hoping to get more done before I showed it to the public, but I just haven’t been feeling motivated much to continue working on it. So here is the build I put together to show friends, didn’t get much input on it so might as well put it up here for everyone else.
It’s a snake / pac-man / crystal castles hybrid game, where you must eat fruit and bait grow longer and wider! Eat all the pellets to move onto the next level, just watch your weight… and your tail…
Currently, It has five normal levels, and four kaizo levels (Dunno if it’d actually be considered kaizo difficulty, but they are harder and require some special tech using the sprint mechanic)
There’s a little guide in game, but just in case…
Controls
Move: WASD or Arrow Keys (On default, you must press two keys at once to move in a direction, if you want single inputs only, turn on “experimental movement type”)
Sprint: HOLD Spacebar or Shift (Be careful, you can fall off the map and die while sprinting)
For UI, you use the Move and Sprint inputs to move and select
You can download and play the game here!
https://drive.google.com/drive/folders/1gyN_96HQT5A8cFI8YtXjW3dtHWmwnQe3
Like I said up there, I’ve been struggling to continue working on it, and I just want to go start another project instead. Gameplay wise, I think this game is or could be better than my previous game, Gain & Weigh, but on the kinky side, I feel like it’s really lacking. I’ve been thinking of recycling some of the code for another game, with real weight gain and not just a bunch of circles getting bigger, but yeah idk.
It could become something cool, but I just lost my drive, so now I’m wondering if it’d just be better to move on to something else instead.
This is some of the things I was hoping to add or change to the game, if I ever continue working on it:
Future additions or changes
-Only require a partial amount of pellets to be eaten to complete a level, instead of requiring ALL pellets to be eaten.
-When the required pellets are eaten, it opens an exit portal, which you must enter to beat the level.
-A dinner bell will appear after a while, if you grab it, it will refresh the entire level with new food.
-A level timer, if stay too long in a level, it will spawn a big ghost woman that will start chasing behind you.
-A few enemies and level gimmicks