that is something i was thinking a bit about!!! i was thinking abt it more with the since-removed weight stage mutations before, but now it could work perhaps… i’m not sureeeee though, it depends if the limb inventory graphics are hardcoded into the game system or set based on the xml sheet with the limb data
also from now on updates for the mod will be available just by cloning the repo, since it’s easier than making a new release each time. a new release will be added for major versions that are totally tested from now on, which we’ll just have to wait and see when those happen
another thing is that this would be hidden if you’re wearing armour on that slot, so you wouldn’t be able to see it easily… but if it’s doable i suppose one might as well
Well, there are different limbs, if there’s a limb that can’t equip things, maybe you could use that limb ‘type’ and rename it? again I have no clue what’s actually possible or not possible.
Well yeah i could make it so you cant equip anything there but thats just, it doesnt feel fun to me to have it totally lock off your armour slots? I think that would be really annoying for ppl
Do the “snapjaw feeders” actually do anything ATM?
oh that’s just the actual name of that creature lol, funny coincidence. i think it just has a chance to inflict bleed and does more damage or something