It already is. Just don’t install Pehkui, or edit the model yourself and remove those changes.
- First, go to
Model > Scaling
- Then
Hitbox Width
.
- Then change this number to whatever you want.
Or, just completely disable Scaling
feature from Effects > Model Effects > Scaling
That is another bonus of this being so modular. If I release a bigger model and it somehow doesn’t have a solution by the time I release it, then you can just change the hitbox yourself.
My point more is that if I’m going to be putting it out there with the main release I want it to be compatible with the vanilla game, for the purposes of a cleaner, and basic approach.
Edit 1: Oh, and, in order for a “config option” to be available I’d have to just release variants with all the options, and while I’m down to do that for much more complex changes like a bigger belly, or other things that entail body types, for this I’d rather have the sneaking solution, or just tell people to do it themselves if it’s something that matters to them a lot.