My Views on AI Generated Content

Personally, I’ve always liked the hands-off moderation approach taken here. As long as things remain reasonable, users should be free to express themselves in the relevant topics. If users wish to argue the semantics of AI, like in this thread, I don’t see anything wrong with that. A bit of passionate discourse isn’t going to collapse the website. If certain individuals can’t participate sensibly, that’s a problem with the user, not the topic or the forum.

I’m in agreement that it’s the responsibility of the individual to make their own judgement on projects, not have a moderator make it for them. I really can’t understand why anyone would argue for this, there are tags and filters for a reason. That said, I’ve suggested before that these could do with being properly enforced where they’re found lacking.

I would caution against ‘bringing the hammer down’ too hard. Obvious rule-breaking and de-railing aside, if a project is being run with blatantly poor practices I think users should be free to express their distaste. The most notable example, “Story of Rose” technically didn’t break any rules when it was posted, it didn’t even use AI. If strict comment moderation had’ve been in place at the time, it may have been the users who (rightfully) slated the project that were punished instead of the author. The risk of heavy-handed moderation is that it ends up suppressing legitimate criticism and fair call-outs.

Honestly, I think the notion that the forum is in disarray and needs immediate drastic action is the result of a broader cultural panic in response to a new, disruptive technology. It’s almost impossible to address neutrally because there’s so many ethical arguments to get tangled up in. I think the most productive approach is to focus on the purpose of this website. From my understanding it was always a place for people to create, discuss & share fetish projects. Banning content and clamping down on discussion seems like the opposite of that to me.

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Believe it or not, the AIs do have a tangible impact on the common man, a lot of folks just don’t want to accept that and blame something else, because why go against your corporate overlords!
Basically, several of the data centers take up a lot of power and water to run, which would be even more expensive to the companies. However, they offset this by entering special deals with the power and water companies so that the cost is actually place on all the local residents. Obviously, this raises their bills without them using anymore of those things, sometimes they were using even less!

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Unless you think a whole lot of artists, writers, and coders should willing to donate hours of their time you’re going to be hard pressed to find bigger incentive than quick, personalized, decent quality pictures/writing/code for pennies. The big incentive for not taking the unethical but cheap and easy option for anything has always been some kind of penalty, whether it’s a fine, people not wanting to associate with you, or being barred from certain groups.

To strain the litter metaphor even further, you can put in as many trash cans as you want but the people that prioritize their convenience will still throw trash on the ground because nothing is stopping them. It’s like tracing someone else’s art and putting it in your game, or putting photos of real people in without their consent; not allowing it here isn’t going to enact some worldwide societal change and isn’t going to stop people from doing it, but it does mean people here who only care about things that affect them personally have to make a decision. It means all the people who don’t give a shit and just skip any conversation about the topic, which is most of this site’s users, have to think about it.

Again, this isn’t some moral dilemma of stealing a loaf of bread to feed your family, it’s the ability to post a game on a fetish forum using one specific set of tools.
I want to post a game on this site
I want good pictures/writing/code
I want it fast
I want it cheap
I want it without learning to do it myself
I want it without collaboration
I want people to stop telling me my actions are harmful

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Sorry, but I am bit lost with that point. Would you be willing to clarify it for me a bit more?

Specifically when you refer to people here who only care about things that affect them personally I assume you are talking about the general user population correct? Not a specific group like devs, artists, ect?

Also, tell me if I am wrong, but I read that your point is by banning the content that forces those who would not care otherwise to care about AIGC? Is that correct or a gross over simplification on my side?

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I don’t think I’ve ever posted here before but reading this makes me want to throw my two cents in.

I think the biggest issue that drives this whole thing into being the scale of problem that it is, is actually bad faith behaviours. People who don’t approach from a set of well defined or positive moral principles. This, I think, is the link between the type of people that chubberdy is describing, the “I want” people, and what I’ll call “bad AI use”. I am against any sort of commercial use of AI trained on anything other than self owned property. The principles of operation of AI, at least to a tech pleb like myself, don’t seem to violate any sort of ethical boundary on their own. If you have a company that has its own internally managed property, be it code or art or writing, if they train an LLM to do work using their own content, I cannot see why there would be any moral problem. Sure, it’s enshittification and horrible for the people who get replaced, but at the end of the day the market will sort that out if the technology doesn’t perform better than a person and offers no extra benefit.

I have a particular dislike of cloud based AI, but it has a certain amount of merit as an advanced search engine. I work on my own vehicles a lot, and having ChatGPT on hand to quickly find out if something is a common problem or if many people have had that problem before is very handy. It doesn’t impinge on anyone’s hard work, and saves me a lot of frustration in diagnosing funky electrical or computer issues. When it comes to AI art, my views over time have shifted from “I just want a picture, what’s the harm?” to being basically totally against unfiltered use of it in any commercial situation. If you are making a game, and you generate something, especially from a cloud based generator, and slap it, unedited into your game, you should be browbeaten over it. That is a zero effort approach and you have added nothing to it and there should be a social stigma attached to that because it is a manifestation of your shitty attitude. People who try to use genAI as part of a workflow, and add value to it shouldn’t be lambasted to the same degree. People will use whatever they can to get by. As somebody mentioned before, artisan crafts are very costly, either in time or set up. There’s a reason a great deal of science and art was made by rich people for rich people for the bulk of human history. Having a hobby of this scale denotes a specific degree of money or time freedom that probably the vast majority of people on this planet simply do not have, apart from some people who’s natural talent allows them to bypass the time constraints or creative abilities let them work with less money than others.

Someone who is what I would call a good faith actor is somebody who understands that the genAI is a means to an end, and uses it as part of their pathway of development. Somebody who endlessly churns out straight gens for years on end is bad faith, but someone who starts off using it to plugs gaps, and over time develops their own set of skills and either does away with the AI or is no longer reliant on it as a method of creating their art is good faith, because they are pursuing the correct element of art, which is to add crrative meaning to something. Now one might say that I’m only saying that because of my own use of AI which I detail a bit below, to which I have no direct rebuttal. I can only say that I believe the moral structure that I am proposing and subjective interpretation of that will lead one to conclude I’m not being disingenuous.

Personally, I run local genAI for my own entertainment and learning. I find it fascinating to a certain extent and like to try to play with it and see if I can get it to break. As a personal rule, I would never ask for money for something that has been generated. I also don’t feel like sharing it all that much because objectively most of the stuff it puts out is rubbish. The advantage is I’m able to get an approximation of what I want to see without having to bother another human being. That being said, I also like to learn some artistic things by changing what the machine puts out to suit my vision. I have been doing basically since SD and others became a thing, and while I’m still no artist, it has given me a much greater appreciation and understanding of what real art is and what AI cannot do as a function of its existence. GenAI can never replace real artistry, and that is an objective reality grounded in the very definition of all types of creative art.

This stems from my main point about this issue, which is bad faith behaviour. I can only speak for myself, but I approach issues like this with a no harm mantra. Arguments can be made about certain things but at the end of the day anyone living in a developed nation is living their entire life off the backs of undeveloped countries, so there’s a set of degrees of harm that has to be accepted here.

I see low effort AI posting as harmful not because of its specific content but as a mechanism of enabling low effort bad faith people to undermine real effort. I’m less concerned about morals of art theft as much as I am about the theft of the VALUE of effort. To me, and from what I understand that a lot of creatives probably see it this way without articulating it in this particular way, the art itself is not the problem, it is the intent of the effort behind the art. Nobody spends years painting because the final product looks like a photographic representation of the subject matter. Instead it’s the individual elements of craftsmanship that compose the work as a whole that make it valuable beyond its objective value as a set of pixels or oil on a canvas. This is where I see the root of the issue really lies. GenAI fails to work beyond any surface level because the sub elements that give a creative work meaning are all wrong. And people who use it are undermining the value of artistic expression itself by removing the expression from it completely. It’s in a similar vein to the pushback against modern abstract art. If you don’t know art language, you’re just going to see scribbles and colours that looks offensive. GenAI does the same, but at a level where most people can ‘comprehend’ it, therefore validating it as art in their eyes. To be clear this is not the position I hold and I am not endorsing it.

It seems the reason it’s so hard to try to put a pin on the solution to the AI issue is because it’s too ill defined to be effectively policed in a way that can satisfy either side. Nobody can agree on a set of values it represents to both sides equally and then using that as a framework for interpreting genAI work and then using that as a way to police it. AntiAI sentiment is “anything relating to it”, proAI is “it doesn’t infringe on my immediate morals and gives me what I want”. There will never be any solution to this while the two sides are at cross purposes. Finding a way to objectively define genAI content within a framework that can then be policed in a way that satisfies the ontological needs of both sides is the only way to deal with this problem rationally.

I think the biggest problem is that there is a disconnect of purposes on both sides and neither is willing to address the other’s for fear of invalidating their own side because at a glance they appear incompatible. Finding a set of standards that both sides can agree on as being morally acceptable and unacceptable is the first step to clarifying the issue in such a way that it can be dealt with at any level beyond indiscriminate ban hammering.

I am extremely time poor, and this stuff isn’t my main hobby, but I do enjoy some of the creative aspects of it but have for years found that a lack of time to develop the necessary skills means turning to genAI is a very clear way of overcoming that. HOWEVER, personally, I am willing to swallow defeat and not create a work that uses genAI because it goes against my ethos. That being said, there will be people who are unwilling to make that personal sacrifice and are willing to use genAI to achieve their goals. This is where the faith framework needs to come into play; are they genuinely interested in their artistic craft and are using it as a stool to get them to a point where they can climb up by themselves, are are they content to either stay at that level or will they try to keep stacking stools to try to reach their goals instead of applying themselves? That is where I think most people could agree that you can draw the line for both sides as being unacceptable.

In a different vein, as someone in the manufacturing trade, I can empathise with creatives who see their work as being taken over by genAI. I learned classical machining/metalworking trades, and while some people might disagree with me, I see that line of work as being in the same type of work as artistic creativity, with slightly different end points. I have been replaced with CNC machines, which take out 9 out of every 10 who used to be me, and now genAI threatens even that with robotics and automation of toolpath finding and model generation. But because I have an obsessive fascination with things, I have developed a unique skill set that makes me difficult to replace completely, so I don’t suffer quite the same as someone who has a singular, well refined skillset. Many of the arguments that antiAI people use have already been run through machining and other metalworking trades and absolutely obliterated the job market there, hundreds of years ago. People who still make creatively with their hands stand against an industrial complex that has given us so much more than we could all ever dream of. Every single person using this website or any sort of modern device is standing on the backs of “work” rights of people from a century ago being swept aside for convenience and profit. There needs to be a sense of balance of progression vs retaining our fundamental values, and the current environment addresses neither, even beyond the scope of genAI.

Edited for clarity and so I sound less pompous.

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Idk that you can unwind remove all the ml(machine learning) and ai or even llms, or assuming you did that many of us realize just how many things depend on this technology. That is not to say the recent unethical use of the technology over the last few years is not absoulty 100% horrible. But i think it would be a shame to get rid of it, instead of trying to fix the issue. How do you fix the unethical use of it, idk, my first step would be something like getting rid of all the unethically trained models. Banning it is not fixing it, so much as burring the issue. But even if there was a fix, i’m fairly sure at this point the bell can not be un-rung in terms of the hurt and miss use of ml and ai has done with generative ai specifically.

I have 3 family members that for the past two decades have been working with/on ml before it was even called “AI” who have worked for various companies Shell, Pandora Radio, Google… to name a few. My point here is i’m not sure many realize how many things a small ml model somewhere is propping up some piece of technology or your daily life,weather the ml is operating on images, text, or raw data. Point being the tool is not to blame for a bad actor like a company or person misusing it.

All that said im not sure where all that leaves us.

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Yes, I’ve seen a lot of the same argument, especially in this thread along the lines of “The good is I have an easier time making a game/I have more games to play, and the bad is a more complex larger scale issue that doesn’t really affect me, so I think the good outweighs the bad”. Which to be frank, seems like a pretty selfish way of approaching the issue. Like yeah you’ve probably never had your work stolen, edited just enough to not be immediately traceable back to you, and sold back to people. Of course you don’t think it’s a big deal that it’s happening on a scale that was never before possible, because you’ve got a fun tool to mess around with.

Also I agree with a good chunk of what you’re saying schprengwerder, but I do take particular issue with this sentence:

This idea that some people are just “naturally talented” discounts the thousands of hours and the years of practice it takes to develop a talent, and is pretty insulting. My older games are not good. The art is mediocre, there are a ton of bugs, they’re frustrating to play, the music is obnoxious, etc. etc. I didn’t just wake up one day good at stuff, no one does that. It’s about the time you put in and how much frustration you’re willing to put up with making stuff that’s worse than what you see everyone else doing. Then people go “That sounds hard so instead of that I’m going to pay some evil company for access to their labor stealer 8000” and when you go “You shouldn’t give money to the evil company, that just encourages them to make the labor stealer 9000” the response is “Why do you want to stifle creativity so bad?” and “The labor stealer 9000 is inevitable because people are paying for it, so I’m also going to pay for it”

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That is not what I was arguing against. Please read Grot’s summary of my argument and my own clarification in my followup post.

Response to Chubberdy

No, that’s not necessarily true. Studies on littering have found that the availability of trash cans is correlated with the amount of littering that’s done. Or, to put it another way, people litter less when they have more convenient access to trash cans.

Here are a few such studies that I found with a quick bit of searching:

Links to Studies

https://www.phila.gov/media/20210312102943/ZWI-trash-receptacle-placement-study-2017.pdf
https://scholarworks.calstate.edu/downloads/p8418n91j
The effects of bin location and abundance on disposal behavior at beaches - ScienceDirect

I realize that you might be thinking, “Why are you still talking about littering” at this point. However, I think what you just said about littering lines up with some other things you’ve said, and I’d like to discuss the underlying assumption that I’m seeing you make.

Basically, it seems to me that you’re dismissive of the idea that someone can A: be a generally moral person with moral scruples, B: know about the harmful effects of AI, and C: still choose to use AI anyway.

Grot’s analysis of the reasons that people use AI was quite nuanced. You reduced them down to just convenience. When Jupiter claimed to dislike AI despite having used it to make games, you called them out for it, with the implication of, “If you actually care about the harm AI causes, then you shouldn’t be using it.” And now, once again, you’re emphasizing the selfishness of people who use AI with your list of “I wants”. Your view, as I understand it, is that anyone who chooses to use AI despite knowing of its harms must be an essentially selfish person, and that any claims that they actually care about AI’s harms are insincere.

But the thing is, most people don’t deal in moral absolutes. Not for everything, anyway. There are many issues where, when people’s moral intuition conflicts with their self interest, they’ll start weighing pros and cons, thinking, “Exactly HOW bad is it if I do this?” In our case, there might be people who look at the current state of AI and think, “Well, what difference can I make anyway?” (as I mentioned earlier). It’s not that they “don’t care”. They do. They just don’t care ENOUGH to give up using AI, because they don’t think their individual actions make much difference, and, as you put it, giving up AI would be inconvenient.

But what if it were less inconvenient? What if, say, they had some freely-available hand-drawn assets on hand that they could use instead? Now they have an easy alternative, and their moral intuition is still there, telling them that it would be better to avoid using AI. Do you really think they’re just going to say, “Nah, better use AI anyway”? Maybe some of them would, but I’d bet you that quite a few people would make the switch.

You said that banning AI would make apathetic people “have to think about it”. It seems like you do acknowledge that it’s possible to change people’s minds on this. However, I don’t agree that an AI ban would be an effective persuasive measure. I would not expect to see people groveling, begging for forgiveness, and promising to never use AI again. Rather, I expect that most creators who use AI would just pack up and leave (because there are still other communities that allow AI). Maybe a few of them would just start hiding their AI usage instead. That sounds like another lovely mess waiting to happen. And that raises the specter of witch-hunting, too. We already had the dev of one game (Second Helpings) get witch hunted off the site, and by the accusations of a single person, at that. Heck, the last time I participated one of these AI discussions, I got accused of using an LLM to write my posts. I don’t want to have to deal with more of that kind of behavior.

And the non-creators—the people who are just looking for games to play? They wouldn’t be banned, so how much would they really care? They’d get fewer games in their feed, I guess. (Unless a bunch of creators start flocking to the new anti-AI site, but given that angry people in this very topic are claiming, “You’ll never get us back”, I doubt that one.) Maybe the players would spend more time trawling other sites in addition to this one to find all the AI games that are no longer allowed here. If they were apathetic before, they’d probably still be apathetic.

Again, I don’t think an AI ban is a solution. It’s just exclusion. It gives anti-AI people a space where they can ignore AI, and that’s it. It doesn’t do anything to bring in people who are on the fence. And I believe there’s more potential to sway them than you seem to think.

EDIT: Hiding the main part of this mess under a dropdown because that got way longer than I meant for it to.

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Interesting, but do you think that chunk of people are actively using AIGC or just posing an argument? I want to understand the argument because one of my personal concerns is by banning AIGC or banning the discussion of AIGC it causes it to fall out of the public eye and breeds apathy among general users which is one reason I think it would hurt more the help.

So I am very interested in understanding why you believe that banning it would actually cause the reverse since in my mind and from the data I have only a smaller group of devs would really be directly impacted and I think the majority of users would barely register it, at least not enough to be stirred to any type of action?

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I think a very simple way to view the conversation on AI is to remove the layer of abstraction. Replace generative AI with google. Just going to google, searching the internet for whatever you wanted that someone else made, and putting it in. There may be some magical world where AI is eventually not that, but that’s basically what AI does with a few steps in between. The only real difference is in the quality of the results and the specificity of the end product.

Imagine someone’s making a game, but instead of drawing the art they just put in some uncredited art someone else made. There’s a history of this. It’s been done before. It’s morally murky. Most are willing to look past it in a free game. “Baby’s first creative work” if you will. It’s a factor of learning, or the final product if someone doesn’t grow past that stage. And I will make the argument that it is something to grow past. A lot of people are willing to just kind of look past it. Some will say it’s fine, but it would’ve been better if you credited the artists. Some will even say you had an obligation to. Some will not be fine with that application, even if you did credit. Sure, everyone is entitled to their opinion on that, but I think you can pick up on where I’m going with this. The moment you start profiting off the game. Most people will see how morally dubious (or outright reprehensible) this is. Now I’m not going to pretend there is no nuance in this. Some can argue that it is less bad to steal from a big corporation than a random small artist. But everyone would agree it’s still theft. The only reason why the conversation shifts from “is there any scenario where this would be ok” to “why would people be so upset with this?” is because copy and pasting someone’s art has laws prohibiting it, while using art trained off others’ works without consent doesn’t. Most people who know anything about art, even those who aren’t artists, on some level know it’s wrong to take someone’s art without consent to make a profit. There’s different levels of caring about it, but it’s something to be guilty over and even hide. If someone is discovered doing so, there’s still a level of harassment that’s considered going too far. But it would be absurd to even consider saying “you can no longer be against stealing art for profit”. That’s what the AI does though. And it doesn’t just selectively steal from the big corporations. It steals from everyone. Big or small.

You can do this with any other medium and have much more clarity when discussing it. Writing. People take plagiarism very seriously in academic settings. At least in organised academic settings. It’s been disappointing seeing it not taken anywhere near as seriously in the professional world. And good luck getting people to care online. But regardless, there’s still a general societal agreement that we should at least all act like we think plagiarism is wrong. And that it is not something you should be proud of. Taking someone else’s writing and putting it in a free game? Not generally considered morally reprehensible, but still weird. You’re not making a game, you’re putting someone else’s words in your mouth. And if we get into my own personal opinion in that specific matter for a bit, still equally wrong. Tried to keep this agnostic of my feelings on each individual case, but it betrays my feelings for the others. I however felt the need to mention this lest it seem like I am making a defense of plagiarism. I have seen how many writers have been hurt like this, and unlike the case of visuals, people aren’t as visibly vocal about it. There are people on the sides of writers. And it hurts to see friends go through it. But side tangent over. Back to my point. I think most would agree that it is bad to copy paste someone else’s writing into your game and then sell it for a profit. Especially without credit. In fact I would go as far as to say this is seen more readily as wrong than art theft is. I say this to emphasize that this is not a matter of people not caring when it’s one medium and then expecting support when your medium is attacked. There are certainly people like that, but generally it’s just a matter of the limited collective attention span. You can only get people drummed up about an issue for so long. Especially when it’s hard to understand, has limited perceived impact, and is difficult to do something about. Those factors can cause it to have to fight for attention. It’s a cycle of people caring about art and caring about writing and the only solution is to break the cycle with constant solidarity. Like most issues. We will never get things solved if we blame people when they’re down for not making the write moves, because they will be quick to do the same to us when we are down and need support to take down a bigger threat.

I can say similar things for other mediums mentioned (music, sound effects, programming). Feel free to ask if you feel the need for elaboration. They do all have their own individual nuances. Especially programming, as I feel there are some aspects of it that make it particularly unique (although my stance is mostly that AI can’t be used to replace programming, so I don’t think about it as an issue right now). But there is a recurring issue with all mediums. Credit and Permission. AI has already done the training and aggregation. It is no longer possible to ask for permission. It is still possibly to give credit to all the artists technically, but that’s not a practical matter. I don’t feel I need to explain why. So I’ll leave it with this. If one were to take someone else’s work without permission (when permission was infeasible for one reason or another ie. no means of contact) and credit is impractical, how would you react? What would you say? While there are some differences in the situation, I feel they are superfluous as someone who understands how the models work.

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I understand that, and it is definitely not a case to make on a larger scale and doesn’t apply to many people. But there are some individuals who do have genuine talent, can pick up a pen and makes leaps and bounds without investing the same amount of effort as others. That’s not to say anything about the relative value of the product of either type of person, just that it changes how they have to regilate their time usage. It must be acknowledged in this discussion that it is especially frustrating for people who have clawed their way up from the bottom, to see people using genAI to jump ahead to where they are or beyond.

GenAI directly threatens my line of work in CAD, technical design and CAM, because you just know the muppets at the top do not understand that genAI can’t actually do what they want but will try it anyway. I’ve actually more or less moved out of that type of work because I don’t see it as being secure enough for my needs. The thousands of hours and lessons I’ve learned in getting to the experience level I am at is not translatable into a written command to a computer. Yet management style people will see a cost cutting measure and try to use it. In that way I can very much understand where people’s feelings come from on that, and that someone who comes along and takes that position is very easily seen as an opponent or somebody who intentionally or not will actually affect harm.

The thousands of hours of (well earned) credibility as a creative comes under what I was trying to say about time and money poor people, though. In the example of my case I’ve been fortunate to pretty much always have access to well paying but high time investment jobs, so my livelihood is pretty secure. Since this isn’t my main hobby, my already limited free time gets cut down further to the point where I average maybe 5 hours of free time to play with this stuff per week, usually less. Some people have to work the insane hours that I do, and are not fairly compensated for it, but still either do this hobby for enjoyment or because they see a way out of their situation through it. Those are the people who I see are going to constitute the higher proportion of good faith actors, and my only concern is that I don’t want to see those people morally degraded in the same way as grifters.

The whole issue surrounding AI ultimately stems from the greater problem of our time, which is the ultra rich attempting to completely redefine society and remove the relevance of the bulk of the human population at the same time. They started with machines and craftsmanship and now they’re coming for creativity and science with the machines they’ve built, so that one day it will be just them in their utopia and the rest of us rotting somewhere under the rubbish heap. This isn’t even up for debate anymore, we’re seeing it play out on the world stage. Our little quibbles on this issue will not be truly solved until bigger picture of the attempted removal of the lower class people of the world is fixed first.

So to more directly address what you’ve said, I do think it presents a degree of unfairness and there should definitely be some mechanism like mandatory tags for AI to help alleviate the discrepancy. But this would be part of the dialogue for reaching that point where both sides of the argument come to common ground and establish mutual understanding.

I don’t know the exact feelings of visual artists and coders, because I am neither of them and I don’t want to pretend I do. But I can feel a little of the sentiment from my own sense of capability as somebody who writes, and much more from my experiences in the changes in my work industry and its history. GenAI is another form of industrial mechanisation, and in that frame of reference, I’m a Luddite against big business ownership of the machines and abuse of the people that are fed into it.

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I would also like to add that a lot of the problems we currently have with AI are a result of the vilification and conflation of various shortcuts. Using pictures, tracing, and photobashing are seen as universally bad and lazy. And I will agree that they are lazy, but lazy is not bad. Plumbing is a lazy way of carrying water. It is (mostly) morally neutral. With the aforementioned shortcuts, the problem is generally a lack of credit. Photos are art as well it’s important to remember. Permission is a problem too, but people are more open to debate on that. But tracing is not an inherently evil art technique. We trace all the time in professional settings i.e… rotoscoping, one of the most famous animation techniques. The problem is generally in taking someone else’s work for your own (and in some cases profiting off it).

Going with the litter analogy kind of implies we all agree it’s bad. In which case, accepting the premise, it’s somewhat of a bad argument to say “there’s no point in having a fenced off area where littering is banned”. When trying to do something, the goal should not be to influence the entire world, because no one can unilaterally change the entire world. That should not stop you from influencing the areas you do have control over. Taking the argument to it’s logical extreme reveals the absurdity. “I should not clean the city, because the rest of the world is full of trash. I should not clean my street, because the rest of the city is dirty. I should not clean my house, because the rest of the street is dirty. I should not clean my room because the rest of the house is dirty.” I’m sure you get the point. Taking action where you can is a step towards solving the problem. Act in a way such that everyone acting that way would result in a better world. Not saying that solves the entire AI argument, just that if we accept it as bad, then a ban is the only logical conclusion. It’s efficacy on removing it from spaces outside of here is not a relevant factor.

You raise some interesting points @Supremeawesome71 and I like the points you raised in your second point about the vilification of shortcuts. I dont agree with your take on @someoneoutthere argument though.

I don’t think anyone is arguing that you shouldn’t take action but what action is actually effective. In my mind there is two types of action, effective action and action that feels effective. The feels effective version can be dangerous as it may provide a more immediate payoff but doesn’t usually address the root of the issue and in worse cases can actually hide the issue from public view making it harder to actually preform effective action in certain cases.

To keep up with the litter example, I think @someoneoutthere was more pointing out that if the overall goal was to stop littering, you may hurt that cause by simply fencing off an area instead of helping it. This is because you did not reduce the amount of litter bugs and since to the people in that section no longer have to deal with litter there is no longer a motivating factor to deal with the issue further for all but the most motivated. This is a very common real life issue where an issue can feel like it has been fixed but in fact has just been moved or hidden from view.

I do really agree with your point though that you do have to take action where you can, but I think the action has to be practical and work to address the overall issue.

To attempt to bring the point home I would leave you with this question, if I was to ban all AIGC off of this site do you believe that it would have any impact on IP theft being done by companies like OpenAI or do you feel it will just feel like something was done?

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To push a little harder than my previous statement, banning it here would mean one more community pushing back on the normalization of AIGC. Not much individually, but “what is an ocean but a multitude of drops?”

It would also reduce concerns from artists in all mediums here that their work would be specifically targeted for feeding into the dataset

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I’m not sure why this topic got redirected towards the world outside of this forum, but I think it’s well within our grasp to have a direct impact on what is/isn’t on this forum.

I don’t like litter, I think artists would be discouraged from participating in the jams if they saw a rising amount of litter in them, I think more people would be encouraged to come here if they saw how litter-free this place could be. I can’t stop the companies giving people the tools to litter, but the staff here could pretty easily enforce a no-litter rule if they wanted to and that sounds pretty spectacular to me.

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someoneoutthere responses [quote="someoneoutthere, post:92, topic:57682"] What if, say, they had some freely-available hand-drawn assets on hand that they could use instead? [/quote] Gee, if only there was [that exact thing](https://forum.weightgaming.com/t/forks-a-weight-gain-visual-novel-cancelled-all-assets-posted-for-everyone/3226) that shows up as the third result when you search "asset" on this site. I've seen what, two, maybe three games that used those over the course of three years? (plus how long it took to make the assets has to factored in for the sake of practicality) The fact that people can get bespoke assets using genAI means it's always going to be far more desirable than stock assets. There is no realistic scenario in which the availability, convenience, and specificity of people making generic assets can ever hope to compete with genAI.

I dunno where groveling or forgiveness came from, but yeah, the idea of people who want to use genAI no matter what leaving is kinda the point. It’s the same as any other rule on this site based on ethics like “be civil” or “don’t use pictures of real people in your game”. It’s just a matter of whether the admins think giving people money for what are, practically speaking, plagiarism obfuscation machines, is something that should be discouraged on this site.

C’mon, what’s with the buzzwords? You might as well say that this site is a “safe space” from people asking about updates and an echo chamber for people who never update their games because there’s a rule against that.

I agree, I think a good first step towards that would be to stop giving them money and cutting down on reliance of the systems they’re using the remove/replace the lower class. Systems that don’t serve essential functions in our lives, like making assets for our hobbies, are a good candidate.

grot responses

Hurt more than help what? I’m very confused as to what your objective is here. Banning genAI from the models we know steal stuff for their datasets discourages their use. Allowing them to be used without argument encourages their use. Allowing them but people can argue about it does… what exactly? Encourages people to argue about it? What’s the end goal here?

Now this one confuses me even more in context. Is taking action in either direction going to engender apathy towards the topic, or do the majority of people already care so little that any decision would barely be registered? It seems to matter enough to you at least to make this post, if the majority of the site doesn’t care about it one way or the other why are they factoring into your decision making process?

As opposed to taking no action, or talking about actions that could be taken but not taking them, which definitely help. You are the admin of this server, this is probably one of the few places you can definitively take concrete action. Banning genAI on this forum is a very achievable action that will produce the concrete effect of there being one more space that doesn’t accept unethical genAI models. Then you move on to the next space, and the next, until you get enough spaces that flat out refuse to use this stuff and hits their bottom line. I convince my friends not to use it. I convince my family not to use it. I convince my boss not to use it. I call my senator. I advocate for these models to be abandoned by everyone who I talk to about them because this is not a problem that I can solve by myself. Everyone throwing a piece of trash on the ground turns the place into a dump. Everyone picking up one piece of trash cleans it up.

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Pushing against normalization is actually a fair argument and tbh I can’t quite argue against your point that it could help, even if it is just only by a bit.

But I still think overall the better option is to discourage use instead on focusing on fighting back on normalization (at least in this case). That is why I want to setup an asset store to provide an option that could help to discourage AI use, but if we ban AIGC to fight normalization it could actually hurt discouraging its use since it would just force devs that already use AIGC to move to a new site and they may never find out about the asset store.

Though I will admit, I tend to work in more of an engineering mindset so I tend to prefer to identify and fix the issues at their source so I have not really given much thought about the normalization issue outside of how it would have a knock on effect to being able to do something like firm up IP laws so (at least in the US) model training does not fall under fair use.

I don’t quite understand this tbh. We don’t have much control over that and banning AIGC doesn’t discourage scrappers from farming content and also most of the content here is hosted on other services anyway.

I have done what I can though, setting the robots.txt to tell AI crawlers not to scrape this site, a few tar pits where I can, and the main site will have secure file storage which can’t be automatically scrapped. But it is well known that AI companies ignore a lot of the agreed standards that are meant to prevent unwanted data scraping.

I can understand it from a visibility perspective that maybe it feels that way, but what we do regardless has very little bearing on that issue.

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Supremeawesome71

So this is actually something I debated bringing up and ultimately decided to gloss over. I actually think that the comparison to littering is a bit extreme, in that it assumes that AI has NO redeeming qualities besides being convenient. I feel like there’s more nuance than that. However, I ended up going along with the littering analogy anyway because it was useful for demonstrating other points that I felt were more important.

As for the rest, Grot beat me to the explanation. The thing that initially drew me into this discussion was the mental disconnect between individual action and the effects of collective action. So from the start, I was addressing the broader problem of AI, not just its effects on our community (though I care about that as well, of course). I just want to make sure we take actions that will actually be productive.

skitterwave

This is also something I was thinking about earlier. It’s easier to push things to the tipping point when you’re one out of a hundred voices rather than one out of a million (don’t take these numbers literally). But it’s still the same general problem that I was addressing originally, just at a community level rather than an individual level. And, as I’ve been arguing, it would cost us opportunities to reach people who are more on the fence.

Chubberdy

I mentioned assets because several people have talked about the idea of hosting an asset store on the site. Which, I hope, would be better organized and better promoted than just a random forum thread with unused assets. Honestly, when I saw that ANY games were using the unused Forks assets, it was a pleasant surprise to me, because I didn’t think most people would even find them.

All right, sorry. My bad. I should have known better than to use potentially inflammatory language. I edited those words out of my original post.

What I meant to say was that I feel like an AI ban would create a space where anti-AI people can pretend that everything is fine, because they no longer have to deal with AI personally. (In a sense, what Grot was saying about hiding the problem from view.)

I don’t really have anything more to say about the wisdom of deliberately pushing people out of our community. I’ve already rambled plenty about why I think it’s a bad idea, and at the moment, I don’t know what more I could say to change your mind, so I’ll just leave it at that.

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The end goal should be understanding and cooperation. The strength of the internet in general is the free flow of ideas and information. Look at what you just did to me.

Before you made your post I assumed that since banning AIGC (either for or against) would effectively shut down the argument it was accepted that this more or less sweeps the issue under the rug since there is nothing going on to encourage users to look at or confront the issue at hand.

It was infeasible to me that anyone could justify a ban as a way to force the general users to confront the issue. So when you brought that up I had to reevaluate my assumptions. I now want to know if there is an angle I never considered, an option that I never thought possible.

This may sound weird but when you said that I became very excited to learn if maybe I was wrong on something and see if this leads to any new options I have never considered!

I know I can come off as argumentative, but I am really just searching for more information, especially any I can challenge my own assumptions with. If I ask a pointed question or bring something up as a point my intent is not usually to try to change your mind. Its to dig more into your justifications or see how you might justify what I see as a contradiction.

Generally speaking this entire post and the wide array of view points has been very informative to me personally.

The sad fact is the majority of people don’t really care. As I stated above more expressed annoyance to the attacks then to AIGC. If you want some hard numbers we get ~5000 unique users visiting the site per day. This post has been up for 4 days and only has ~1800 views. If we assume every view is unique for the sake of argument, only 9% of all the users who visit this site cared enough to even look at this post.

But lets look at Fallen Rose: Mark of Excess which has been up for only about 24 hours at time of writing here. It already has ~2500 views. That means ~50% of the users who visit this site per day decided it was worth their time to check out that new game.

The average user does care but it is as @someoneoutthere said, they just don’t care enough and honestly the attacks against projects that use AIGC and how out of hand the discussions can get lead to burn out which only makes them more apathetic and can also start turning some of them against your cause.

I am sorry chubberdy but I do take some issue with this argument. If we are being honest here it is not that I am “taking no action, or talking about actions that could be taken but not taking them” its that I am just not taking the action you think I should take. Unless you missed or forgot about this:

It seems you assume the only way to deal with the issue is by banning it, and I think there are more effective ways to deal with it. Allow me to ask you this, consider these two scenarios:

  1. New dev posts a project using AIGC, the project is immediately removed for using AIGC, they leave
  2. New dev posts a project using AIGC, they are welcomed and then told that there is an asset store they could use to replace those AI assets or an artist that would be willing to help them replace them

Out of these two options which one do you really think would more likely convince them to move away from AIGC? Exclusion does little to actually dissuade use and does more to encourage it as if they will now feel there is no other options available to them anyway.

For example, with what was being said above with artists leaving and never coming back and how we will never get their trust back, why should I ban it? It seems clear to me that if they are right even if I did its not going to cause artists or other creatives to come back. What is the benefit if Weight Gaming has already been excluded?

End of the day you catch more flies with honey then with vinegar.

The post matters to me for two reasons:

  1. I said that I would and I always do my best to keep my word
  2. I value these discussions (at least when they stay civil). I don’t ever like to assume I am right and I am always trying to find information that proves me wrong or other perspectives I have never considered.

As for taking the majority of the site into account, you should always take them into account. The majority may be apathetic but that doesn’t mean they always will be. You win a majority over through slow and steady pressure.

Many are just here for project, and quiet a few are just tired of the AI fight. But if things calm down and get more civil maybe they get curious and decide to take a look. Maybe they see your argument and agree with you. Maybe one of them is checking out a new project and sees some one saying that “the game is fun but its to bad AIGC is such an issue” and they start to wonder why is it an issue. Maybe this turns into a commission because they want to do something to try to right a wrong. Maybe it turns into a vote in an election.

But none of those maybes happen if you just out right ban AIGC or discussion of AIGC.

Many arguments I have seen have been focused on creatives as if they are really the only group that matters in the grad scheme of things. But it is easy to forget we are only a small fraction of the sites and the communities actual over all size. They can be brought from apathy to action but you need to do two things:

  1. Make sure the issue is always in the back of their mind
  2. Do not alienate them under any circumstances. The moment attention shifts to a dev being harassed or they feel they are being attacked even indirectly you loose them and over time that can shift general sentiment against you.

The real enemy is apathy and any actions that encourage that (accidentally or otherwise) I feel harms the community more then it helps.

I would not be so quick to say that. While that is true, getting good output of those gens takes effort and they tend to be fairly generic. Not to mention you have the issue that AIGC is creative commons so anyone can just steal those assets with no recourse.

I have had a handful of devs express to me that they like the idea of having something that is more stylized and higher quality especially when it comes to larger sizes on different shapes. Also, they do have a convince factor over AIGC since they can be ready to go. AIGC does still have a leg up in terms of flexibility though.

The big issues tend to more be difficulty finding any (since there are only two on the site I know of this makes sense) and lack of variety since its really just those VN sprites you pointed out and some RPG maker base sprites. A few talked about using things like puzzle bases but there are not many and quite a few I have seen have restrictions on their use that can make them hard to use in games.

Oh, and almost forgot would love the chance to continue exploring your point on banning AIGC with you but I really need to get done with the next post. I may try to reach back out to you in DMs if you are good with it just to discuss it with you more when we both have time.

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