OkuSim: A Cute Wife Simulator

How do you make the mods work?

EDIT: Oh, you have to make a new folder called mods in the game’s folder to put the mods in

That’s mine lol. I honestly didn’t really expect anyone to find it. Looks like I even forgot to move the audio file to the correct location (should be good now though). Yeah, basically just patch in the mod loader, create a “mods” folder next to the exe and drop stuff in there. Might need to change maps in-game for changes to load.

I was using the game as kind of an experiment to see how hard it would be to patch in new sounds. I added the other mod to remove grind for testing. I’m willing to try adding other stuff if anyone has any ideas.

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Can you give me a little guide to modding the game please? i’m not exactly good with github stuff

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It must be nice to see your mods actually get some traction here. I’m personally hoping that some of these features get implemented in the base game. It would be immersive if fatter women moved slower.

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Thank you for your contribution to the game. And thank you for the alicorn mod loader, I can see it’s uses in other games as well.

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On the other hand, that would mean that without modding in extra calories, it would take even longer to level up

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can you please compile everything and send me the file to download?

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Anyone got tips on how to get the mods to work? BetterMove is working for me, but it doesn’t seem like HighCalorieTostWAAda is.

Edit: Nvm i had it right, i didn’t realize the TostWAA was an item XD

Can someone please explain to me how to implement the mods? I have no clue how to do it.

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Honestly, I’m not sure if I want to make it easy to install right now. There isn’t exactly a lot of content added from the mods. Also, I’m not really happy with the mod format and redoing it would break all mods. I also want to add some mod/modloader versioning mechanism to make compatibility issues more apparent.

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I too wish to know how to properly install mods, to spice up gameplay so to speak. I’m a complete noob when it comes to installing mods on certain types of games :frowning:

I’ve finally gotten the mods to work on mine, but I can’t seem to get the new images in-game. Are they just not accessible, or is there something I’m missing?

I really would like to see the new images too, how does that work

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Oh huh, somebody actually modded in stuff that I was already working on months ago into the base game. Sorry for the silence been super busy all year and am making quite a bit of progress this last month to add more and more content. It’s kinda gone from just a tech demo to a highly advanced shitpost eroge I think you all will really appreciate my totally deep cut references and our group’s sense of humor

But I guess I could ask if we can maybe borrow the walking sfx json? If people really like it, I’m sure it’d be a fun thing to include. I might fiddle with the sounds to my liking but if you don’t want us to include it, I can probably come up with my own variant now

New Status Screen

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Take as long as you need. It’s always better to not rush

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I’m really happy to see this continued! Likewise, I am happy to see the walking sfx to be implemented. I loved having the fatter wives turn slower and slosh louder the bigger they were.

I look forward to see the next release. Thank you so much for the heads-up! I can’t wait.

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Alas:An update. Good to see something from the creator. I look forward to the next release. Hopefully it’s a good one, and I do hope for something soon so we can all see how much the game has changed before the full release.

All Together
OkuSim Edit.zip (318.4 KB)

Hey there, everybody. Thought I’d do a quick little edit to give these girls some more life to their sprites by emulating their pictures. Tried to add expressions to certain weights and stages, but some share sprites, so that made it difficult to include. I’ve included a zip of all five girls sprites with both png and rpgmvp files. Just drag the rpgmvp files into OkuSim/www/img/characters to use them in game. Hope you enjoy them.

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oh no… they’re cute!

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Ah, wow these are actually phenomenal. I can totally start using these instead going forward if people are up for it, but we have a LOT of NPCs now so my team will have to go back and update things respectively. If not we can go forward with our original plans. Up to you, I’ll credit if we switch over

Another sneak peak

!0_Trad
!1_Yamato
!2_Tomboy
!3_Onee
!4_Gothic

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