Olive And The Ruby Bra

Finished the update. I forgot how well put together this game is. Probably the best rpg maker game on this website.
Excellent writing, custom sprite animations, amazing music. 10/10

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okay so im seeing a lot of people struggling with the thief bridge part. to remedy this ive made a little info graphic which will be included in the next bug fix update

image

i hope its ok that i hate how spoilered images are shown it kinda ruins the joke (but i will make it more obvious to run that part isnt a joke hehe)

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Oh yeah, by the way i think i said here that there was a reason that he doesnt do that. cops were on his ass while he was gone, given he’s a convicted criminal of numerous kidnapping charges. he just left.

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Quick patch update to include the more specific clue what to do on the bridge, scarlet appearing after being in a pit, n trying to make the expansive wasteland a little bit less slow cuz it looks like someone got frame drops being in it? which is very funny in my mind but also not great if i screwed up that badly hehe

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You’re incredibly fast! Massively appreciated man, and the scene is actually super cool now that I know how to do it haha. Fantastic job!

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In the desert temple it mentions on the door that there is a diamond shaped item that can be inserted. Is that in the game yet?

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Nah, simply foreshadowing hehe

I dig the update!
I would really love a way to mitigate the amount of random encounters though. I’ve been gnashing my teeth a couple times backtracking through areas and getting pelted by encounters after only a few steps.
Another issue I had was the stealth sections, sometimes guards just, wouldn’t turn? I genuinely spent like a full minute waiting for a guard to look away multiple times. It grinds the pace of the game to a halt, so if anything can be done to fix that, that would be incredible.

I guess my last question is, what’s the end of the content for this update? Is there a signpost? I think I’m sort of stuck so I’m not sure if I’m just done or if I’m lost lol

Again, overall a cool update, I was happy to play the game again. While not everything is perfect it’s still one of the rpg maker games on the site I like most.

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Yeah, ive been thinking the encounters are really in the way sometimes, especially west. the ā€˜roads’ if you could even call them that are incredibly hard to see and initially i figured ā€˜thats the point duh huh hoi’ but thats also not fun so ill toy around with encounter steps/ā€˜safe areas’ a bit

And i have literally no fuckin clue why they just look in one spot for upwards to five minutes, my guess at the time was that rng had them continue turning in the direction they were facing but lately ive been testing it again and if theyre off your screen they continue turning randomly again, so ive still got a ways to go to figure out how to actually make that. playable.

End content is when youve got the full party together after fighting the pirates, youre supposed to go back through the wasteland again to get to a place called goldengleam cave but theres nothing there when you get there.

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I can’t find a way to get out of this room. Does anyone know how?

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Those dark spaces on the left are the exit. Took me a while to figure out too.

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I’ll do it again. I’ll make all the eggs.

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easter is OVER you can CALM DOWN

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No, no, he might be onto something.

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And the fact that they didn’t catch him makes me suspect we’ll run into him again someday.

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Having trouble finding all the new content in 8.0. I found the temple with scarlett, but my backtracking skills are poor, and I’m not really sure if there’s much else in the desert. Could you give some more specific hints?

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I think I encountered a bug in the first room of the initial tomb that caused me to be ambushed by rats every couple of steps. It seemed to correct itself after I quit and restart the game.

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Bandit clone lair- What is it with 2D stealth sections and guards who NEVER turn?

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im stuck at the golden cave in the dessert and cant go in any help?

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I’ve tried figuring out what the fucks been their problem for such a long time now and haven’t had any luck getting to the root of the issue, something I did learn recently tho was that if you move away from them so that they’re off the screen for few frames, they reset their looking patterns. Fucking beats me, honestly

currently that’s the end of the game

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