OoOoOoOh its spooky season!!!

Allow me to shamelessly plug my Gain Jam project, while not actively scary, I think is fittingly bleak and spooky for the season. And I’ve had an interest in making a more horror themed game with blocky graphics and tank control in a throwback to the b-list Resident Evil clones of old. And I agree with Owlkaline, I think there’s a lot of emotions to extra, especially in an interactive medium. For me though, it’s hard to think of fat + horror without just demonizing vore.

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