Almost there. One more post after this one and I will have finished all 5 of the response posts! I really hate that I had to break it out like that but with how complex many of these topics are there is just no way I could have done so otherwise. For any of you who need a refresher this is the 4th post out of a series of 5. This post is an open letter to the community and the one after this will be a detailed plan of what is coming next for Weight Gaming.
You may also notice I have locked the other posts. This is mainly because I want to draw focus to this one before the final post. What I am going to be doing here is really uncomfortable for me personally so I can hope you all can bear with me as I work through this. I think overall it would be nice for everyone to give a bit of a peek behind the curtain per se.
So with that said, letās start from the beginningā¦
How & Why I Took Over Weight Gaming
A Quick History Lesson
So we are going way back to 2017-2018 for a quick history lesson. I just met who would become my amazing wife Kira and she told me about a website she found called Weight Gaming where people made weight gain fetish games. I was really surprised to hear that as I gave up looking for such a thing after my College years where I tried to join some DeviantArt fetish game groups only to see them dissolve as fast as they tended to pop up.
I always wanted to make a Weight Gain game so Kira and I decided it would be fun to try one which is how our first game/prototype The Farm was born. This did not last for long though as the site suffered a major failure soon after one of our first releases.
The service provider Kilif was using had some sort of meltdown which not only trashed the servers WG was running on, but also the backups for those servers and the site. Kilif was beyond frustrated at that point. Between the loss of the servers and the fact he felt there was not a lot of interest in the site anyway he wanted to shut it all down. When I heard about this in the Discord I couldnāt let it happen.
This site was special to me and Kira and I didnāt want to see it shutdown. Also, I was tired of seeing dev groups after dev group shutdown. I wanted to finally see fat fetish games have a place they can call their own, and with that I reached out and volunteered to take the site over from him.
What Was My Original Idea
At the time I took over it felt like there was a large migration of artists from the community in general, especially on the non-anthro side. This was mainly due to real life catching up to people with many stating at the time it was to focus more on their job and making rent. I hated seeing so many artists that I grew up with having to move on.
Some found success in Patreon but that was the exception not the rule, and frankly the commission market in general makes no sense. Artwork is an artisan craft but due to the race to the bottom it is treated more as a bulk market which is not sustainable. While this is controversial with some people, I thought (and still think) at the time that games could be a viable alternative, offering creatives in general a livable wage.
The data we had suggested that conversion rates for fetish games could be as high as 10% (though I assume 5% in any of my estimates) which is insane. To give context 1% is considered really good in most industries and conversion rates on steam are less than a fraction of a percent. And while there are issues with handling payment processing, these can be solved using a high risk payment processor.
One of the main hurdles was the question of, were there enough people to make it viable? At the time I estimated if we could get ~100,000 unique users per month that could make a large enough market size to realistically support 2 to 3 person teams and right now we get ~130-150k users per month.
I know some people may think I just have my head in the clouds but I do really think it can be feasible. If you really think about it, the general indie market is really competitive and depends a lot more on being noticed than really the quality of the game. But in a smaller more focused thing like expansion fetish indie games its much easier to get noticed and quality can be a much larger driver.
That is until something I never thought would happen threw a wrench right into my faceā¦
An Ever Darkening Forest
The sad fact of the matter is the internet is entering a dark age, though this has been happening slowly even before the rise of AIGC. The issue at play is communities (not just ours) are fracturing and reforming in smaller, more private spaces such as discord servers or telegram groups. This is not on its own bad, but it feels like it is having a noticeable influence on reducing interaction between people not in these smaller spaces and over all collaboration.
Weight Gaming is a good example of this. When I first took over the community had a problem where it was actually many smaller groups that mainly just stayed in their own subsections of the forums. This is one of the reasons we switched to discourse from phpBB (I think that is what WG used to use). This worked originally and we saw an increase in people from different groups interacting and coordinating with each other.
But then I started to see things start to degrade near the mid-end of COVID lockdown. General interactions looked like they were slowing down and more and more people spent their time interacting in a handful of project threads.
This is important because there is one more hurdle to devs possibly making a living selling fetish games, and that is collaboration.
I can rant on this topic for hours but to try to keep it short, quality needed to improve and the likelihood of a project being abandoned needed to go down in general. In order to achieve this collaborations (specifically between different skillsets) needed to increase, and for the most part I did see this happening more and more after I took over. Now though it feels like a lot of people are now so suspicious and scared that the overall willingness to try to work together has been vanishing and more devs just choose to work alone.
I canāt begin to describe how sad this made me. I donāt use the term depression lightly but I can say seeing this did make me quite a bit depressed. It felt like all those years of work were being washed away and was for nothing.
My Trip to the ER
A lot of people I donāt think know about this and I think many more forgot this even happened. Around 2021 I was working on pushing out an update to the forums ahead of one of the Gain Jams. If you ever worked in IT you know how stressful it is to do an update on a live site, but we couldnāt afford to do proper staging so it was just how it had to be done.
As I started to run the DB migration something hit me and I didnāt feel good. I got up from my desk and went to the bathroom and then the next thing I remember is waking up slumped on the toilet and unable to see out of my left eye. Itās still a bit fuzzy but I think Kira found me after she heard me fall in the bathroom and I was then rushed to the ER.
The doctors were worried I had a stroke (especially with the partial blindness) and I was kept overnight for observation. After that came months of tests and monitoring to see if they could find what caused me to faint like I did, and what they found was it was due to all the stress I was under. I have a really good poker face and it can be hard for anyone to see when I am in pain much less when I am over-stressed, and in this case the stress of my work and Weight Gaming finally caused all of that to rise to the surface and they told me I needed to find a way to reduce my stress or it would be only a matter of time before I suffered another episode or worse. Unfortunately, they were right and I suffered another episode in 2022.
You might be wondering why I am talking about this, well this event is one of the biggest reasons I started having to pull back from the community as well it is one of the reasons our operating costs are as expensive as they are. Itās even why I ended up quitting my Job at the time, which was the first time I ever left a job without another lined up.
While most of the ~$800 a month we pay comes from our database and bandwidth costs, a fairly large portion of it (~30% I think) is mainly because my health couldnāt afford me taking the short cuts I was taking to try to save some cash.
Due to this it really hurts me anytime I see someone saying we are spending too much on the site and we could run it cheaper if we wanted to. This is because they are right, but itās not a matter of want, itās that I canāt. I really have the site at about the bare minimum I can. And what throws more salt onto the wound is that some of the people who say it were around when that happened, so either forgot or just donāt care.
I No Longer Look Forward to Gain Jams
This year I think was the first year we really didnāt do any sort of Gain Jam, and I think itās a bad sign when I say it was one of the best Falls I have had in a long, long time.
When I first started the Gain Jams (known as fat fortnights back then) I looked forward to them. I love seeing all the creativity on display and seeing everyone play each otherās games and provide feedback! But after those first two years I started seeing things take a turn for the worse in the background.
Starting with the 2020 jam a growing number of devs were becoming more and more focused on it as a competition. This led to me getting spammed with DMs from people looking to get me to change our scoring to be more beneficial to them, complaining about overall judging, and even trying to get entire types of games like VNs and Text Adventures banned. This specific behavior came to a head in 2022 when a small group of devs severely harassed some of the judges over their scoring of the games and accused them of fixing the jam.
On top of that in 2021 we saw another group come out of the woodwork when we did the Hands Off theme. While most devs really liked the theme another group of mainly non-devs started screaming and yelling about how it was a bad theme. This confused me as many of the people DMing me about it were not participating and this is a fairly standard theme for a game jam, but then I found out they were worried that such a complex theme would cause less games to be submitted and didnāt see the jam as a jam, but as a way to get more fetish games.
And now the most recent group to get thrown into the mix are the people who want AIGC banned from the Jam.
Year after year the jams have become near constant arguments and people messaging me and demanding X be changed, and regardless of what we did we still always ended up doing something or other wrong. Eventually I began spending more time prepping for the flood of demands I was going to receive than for the Jam. And even as I tried to move away I always found myself getting pulled back in.
While I felt bad about having to cancel this yearās Jam since I know so many people look forward to it, I can not lie that once I did, a massive weight was lifted off of my shoulders. I was even able to participate in a Jam myself this year which was so much fun! It makes me sad though as feeling that way is not a good sign.
I Almost Shut It Down
The Gain Jam of 2024 really tested me. Seeing people behave the way they did, especially when I thought some of them were better than that, really hit me hard. Even after the Jam I still had people messaging me and arguing with me until after January. All the arguments and attacks were getting to me, but none of them hurt me as bad as when I saw other users going after each other.
I donāt remember what triggered it, but I remember reading something and for one of the few times in my life just completely losing my temper. I got up from my desk and decided to go upstairs to try to calm down when Kira asked what was wrong as I was standing in the doorway. I turned around and just broke down crying. Kira and I have been together for around 8 years at that point, and never during all that time did she see me ever have a breakdown like that.
Everything just finally came to a head at that point, the depression of seeing how everything was going, the anger of seeing everyone at each otherās throats, the ever building financial pressures, but most of all the feeling that I completely failed everyone. I was angry and so upset I wanted to pull the plug on the entire thing right there and then. Shut it all down and let it fade into memory just let all those other groups I saw all those years ago.
There are only two reasons that did not happen. First, I donāt like to act when I know I am emotional so I try to force myself to stand down and take some time to think. Most of all though, I was working on the Big Pal Project with ExtrudedSquared at the time, and getting to work on that with them and the small group we put together reminded me how much I enjoyed making games and helped calm me down and even me out.
Being completely honest here, that mod and working with them is likely the only reason the site survived the enshitification post. If I was still anywhere near the mental state I was in when I had that breakdown and I saw that post I am sad to say that Weight Gaming would have been gone by morning.
This incident made it clear to me though that I was already past my breaking point and considering shutting it all down like Kilif was all those years ago.
Something Needs to Change
Kira pointed out a post recently made by the person that runs sheezy, and I really feel for them. Hosting sites and communities like this keep getting more expensive and harder to do every year. Itās even harder when you have another person you also need to support.
Weight Gaming for the longest time has been feeling more like a second job that I have to pay $5000 a year for. Even when I am at work I am checking the forums and keeping an eye on things and once I am off I always have the discord and the forums up. I am so thankful for Krod being such a big help as without him I donāt think I would even get a chance to sleep.
It may be selfish for me to say, but I want to find the fun again. I want to get back into making games. I want to feel that if I am putting this much time and money into the site that I am also getting something out of it as well and not just paying to work. The only thing that is for sure at this moment though is if I want to keep this community going I am going to have to make some big changes.
I know a few of you may read this as the site is going to get shut down, but I am not planning on going that far. I do have a plan that I am personally happy with, but itās going to be some big changes. I hope once I am done I will be able to refocus the forums onto discussion and help deal with some of the curation concerns people seem to have, but the details on that will have to wait until the next and final post next Monday.