I’ve been expanding on the engine and sprites that I had for the game jam a bit, working out how the game feels before I move too far with the art this time, but I am hoping to get base placeholder sprites in to help determine where hitboxes should be eventually. Instructions for the game are in the description when you click on the link, game is played in-browser.
New version! Too big to be hosted on FA, so here’s the link to the download.
Just animations added for this one, still working out a dash mechanic.
left and right for movement
z to jump
down for ground pound (at higher weights)
down + left/right for directed ground pound
shift/shift + enter to change weight (will be removed in full version)