Update 08-29-2019
I’m really sorry for the late update, I’ve been really busy with school and my laptop was broken for a while. Now that I’m free again, I can resume working on the game.
Prototype Release
Since the first stable release is still so far away, I’ve decided to release the very early prototype this weekend so you guys can play around with the basic mechanics and starting dialogues.
Animations
I’ve been playing around with KK’s animations. I can implement them into the game now. However, the game will be absolutely stuffed with image files and weight at least 10x more. Ex: an idle standing animation has around 20 frames, multiply with 3 belly sizes and 3 fat level, thats 180 frames! But since animations make the characters really alive, I’ll try to make idle standing animations for each character. Though only a few scenes will be animated.
Here are some examples (refresh if they have finished playing):
Q&A
Of course, the player character can already gain weight right now, I’ll put in more dialogues and character developments based on the player’s weight, but thats for the future
@falcon82mm I’m really sorry! The VKatsu to Koikatsu converter is broken currently and I can’t put her into KK studio for posing. If you can install KK, that’d be great! If not then please wait a little more since I need time to remake the char in KK.