This mod has had threads here before, but they were never more than concepts and ideas. However, this has now changed.
So what is this mod?
The Big Balloons Starbound mod is a mod featuring four kinds of inflation: air, helium, water and blueberry. These substances all affect the player character’s physics in logical ways; air makes you light and buoyant, helium is similarly buoyant, but if too full, makes you float into the sky, water weighs you down and blueberry does what water more, as well as colors you blue (as blueberry juice should).
The inflation types aren’t binary, either; the characters have five stages of inflation, and the substances the characters are inflated with can be mixed and matched, allowing for a very straight-forward system.
What’s coming?
There are plans to create a multitude of inflation-inducing items and weapons, both to use on your enemies and yourself. Along with that, enemies and other little bits and bobs are planned to be added.
Can I help?
Absolutely! In fact, the mod is in quite a need for more spriters and programmers! The math for the inflation system has been figured out, but we’re lacking a programmer who has enough experience to apply that to Starbound. Alongside that, the group does have some artists, but none who are specifically sprite artists.
So please, if you want to help make this project into something more than concept art and Unity code (yes, the math was figured out in a separate program I developed in Unity), or if you just want to see how it’s going, join the Big Balloons Discord!
Credits:
BLame - size 1 and 2 player spritesheet
StarLynx - paintings
Revolvio - codex entries
The Notion Brother - Big Balloons store sprite
EDIT: Here is some fanart/concept art made by one of the Discord server members, stars of saturn:
(note, the sprite isn’t part of Big Balloons, it was simply used as inspiration)
EDIT 2: replaced the invite link with a working one
EDIT 3: added credits