- I will probably add back the collapse button of sidebar and optimize the ui of bar.
- It is a problem caused by localization. When Chinese “” are translated in English “”, it occupies the code closure “”. I will look through all other state descriptions.
- The reason it seems to be stiff is the narrations were supposed to be general, which means they are designed for more than one character (that will be added into game in future). Currently we are thinking about replacing them to unique flavor text. However, it would be a large project that could not be finish in 1 or 2 weeks, as it requires much more differential text.
- About the variety of the build, I admit that the build seems to be a bit homogenized. I would like to collect more opinions before we rebalance them.
Thanks for your attention and your valuable suggestions.
This bug was fixed in 1.0.1 and 1.1.1 version. Thanks for the report anyway.
When The creepy giftbox “Innate”, it becomes 3 Self-replicating Cakes. At least it works normally when I test its function…