RPG maker extended generator: how to use Faces on bigger sprites

As you know, I’m currently working on my own RPG maker project, with more or less success. I’m currently playing around with the extended generator a lot to find out how I can improve and speed up character creation. In particular, large blob sprites are a bit tiring because I had to cut everything over manually so far. my little experience with gimp and my low tolerance for frustration didn’t make it easy. lately i have made significant progress, i learned how to create mask files and was able to successfully transfer one of the sprites to the extended generator with little effort. but now i don’t know how best to transfer the face, because you actually have to transfer the hair, hat, accessories, etc etc. manually because of the size of the other blob sprites. So I wanted to ask how you solved this problem.
Is it really only manual or is there a trick?

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I would like a ton of info on RPG Maker spriting as well, at least until I can get my hands on a Windows drawing tablet or something.

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