data, player sprite, usually are designated in codes
(game_folder)/Graphics/Characters. You won’t necessarily corrupt your game with a couple of pngs, just copy the original Characters folder somewhere else to be sure.
Thought I’d try my hand at one, don’t know anyone did this already, I used blockbench for this, its a really good program for stuff like this
I don’t think I’ll be finishing this (sprite work is time consuming)
Finished another commission recently! sort of an easier project, seeing as half the work was already done for me~
Blakasmoko wanted me to make a full set using the werewolf sprites, filling in the gaps between some of the smaller(ish) sizes, so I only did most of the sprites on the first 3 pages.
werewolf.zip (7.1 MB)
the link went down
oop, no prob I gotcha
I’ve already installed the wolf sprites but as I’m seeing there are some that have the same numbers where I have the Mal0 sprites, adding the werewolf ones replace the Mal0 ones? Or is there something I can do to have both sprites in the same file
You just need to rename one of the sheet sets so they don’t use the same set. You can either change the spritesheet number or the breast size number (both range 1, 2, or 3 but I don’t remember what order
the x_y_z format is offhand, you should be able to fins that in the sprite guide pdf)
just like @thetrextrex said, you’d need to rename the files to replace a different costume set
I’d recommend replacing the last number (1_1_1 to 1_1_2, etc), since it’s formatted to work as the first breast size
Is anyone here willing to take a commission?