Ok so what I did was use Piskel (you can use other sprite editors like asperite). I took the sprite sheet SPTS_1_1_1 from the graphics file and dragged it onto piskel, which copies on the editor. Then I imported it as a spritesheet and made it 40x40. You could do it as a whole spritesheet which is the default 480x320 (I think). Then I just filled in the main color as red and the outer color as black using paint all pixels of the same color. Then export the sprite sheet with 8 rows 12 columns. That should do it!
The 8_3_2 sprite is small in game
It’s the spirit done yet?
I just want to know.
Sorry but the sprites that I download I have to put them in which folder?
The characters folder
Graphics folder → characters. Makes sure the names are all correct. Use the custom sprite guide that the game creator gives if lost.
recently finished a commission from someone on discord to put their character sammy into the game! took way too long (literally just shy of a year, oof), but all 60 sheets were completed
Wow these look amazing! One quick question after downloading them, is this all of them? Added them to the game but there doesn’t seem to be a 2_1_1, 4_1_1, or 7_1_1 sheet in the post so there are some gaps where it goes back to the default character. Good work again!
I didn’t add all of them, sorry! didn’t realize people would want to use this
here you go
final.zip (961.8 KB)
What sprite maker program did you use?
aseprite. pretty good tool for pixel art/animation.
btw, check the names of the files, bc some of the bigger sheets need a $ symbol next to them I think?
the guy that comm’d me had a problem with the larger ones not working, supposedly needed to add that to them, so just double-check the file names if you have issues.
I’ve solved that problem though it’s perfectly easy.
I noticed there is something wrong but I fixed it.
is there a gatorgoth player mod?
G-Goodness, I’d better get my ass back on my naga sheet! Now that I have Aseprite, that should be easier…
HOT DAMN!! Well done!!
The sprites are small when playing the game
what dose that mean?
It means the sprites aren’t scaled to size