At what point are you able to input the codes to the cultist in Nordhaven? I’m just about to fight the Kraken.
You can enter in the codes after you do the mixer quest (talk to the nordenhaven inn bartender), so right after you beat the mansion on the haunted island.
Great, thank you very much.
Oh, and I’m like 70% sure the new Chuck content will be Heidi since it was teased the first time you visit, but if that’s the case I desperately require Pro being the feeder, likely after Chuck has a near-death experience after offering to feed her first.
Also, with the context of the second date and its resolution it would be REALLY funny to me if Pro was 100% into the whole thing and the whole time Clara is just seething over the perceived double-standard.
I always imagined Dana Snyder as Lilacor…
Chuck mentions it a few times if you’ve hung with him, but it’s 465491. There’s also a lil’ somethin’ for people who enjoy a more lively meal if you punch in 888888, which adds some non-canon vore alts to the story and introduces a goblin in the Nordhaven tavern.
well i tride 888888 but he sad its not a real number
that code is inputed after you do the first one and finish it’s associated quest
I’ve finally managed to finish everything in the latest update and I’m honestly floored by how great it all was. ETV was definitely the highlight of this update, going from my second favorite character to ALMOST my first in the span of a single story arc and a side quest. She would’ve taken the top spot if Pro wasn’t Pro. So much was explained yet all of it felt natural to the plot and by the end I kept asking questions to myself, creating head canons like “What if ETV didn’t die” and all that. I even replayed the game from the start again just so I can check if all the little details ETV explained in the update were true and I had a brainblast moment when it was all true.
Regarding everything else besides Esse, Bad Borken was pretty cool, the side quests were superb (more Heidi and Al is always appreciated), Emmie felt written way better that she ever was before, Clara, while still being humorous, was brought into a more relatable light with the Interrogation Section, Pro is still Pro and the beginning of Bad Borken as well as his interactions between Esse only solidified him as my favorite, Chuck was a beautiful addition and I intend to make fan art of him now that I’ve got nothing to do, playing as Ellie for a bit and learning more about her life in the castle was quite nice, and the list goes on…
If there’s anything, literally ANYTHING, I can complain about is now that Esse, and to an extent Emmie, have gotten a power boost at the end of the Bad Borken story segment, I feel like EL will end up being disappointing, what with how much he’s been set up throughout the story and how Esse described the demon residing in Edgar as basically a weakling compared to her. That’s my only fear and other than that, I’m excited to see what you have in store regarding what’s left of the main story.
Some ideas I came up with for content that could be added:
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Add some sort of collectible that can be found scattered across the world and can be picked up and added to a sort of collection. This would help with replay value and spur a lot of discussion about how to get them on this page, which is always fairly fun, My suggestion for these collectables being book pages that feature an important character from the story and gives them a little description that explains an interesting fact about them, or even the thought process on making the character in the first place. I got this idea from Axlwisp’s Axugaem, where there are cards that are optional collectables and each one giving a little favor text about a character’s personality. It’s a dumb idea, but it would be really cool to implement. You could probably even make it a side quest where you have to restore a ruined book by finding it’s missing pages as you go through the game.
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Every good RPG need a Coliseum where you fight old bosses and enemies, how about an area, such as Azh Rabot, where there is a coliseum where you can refight certain bosses and enemy encounters, but with certain conditions and stuff to make them more interesting. Conditions like only being able to use Emmie for some bosses while Clara or Pro others, etcetera. Point being, you get to relive memorable moments from the story in new ways, plus you get stuff for it.
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Just because I’m so enamored by ETV’s flashback, I’ve come to realize that the rest of the party feels just a bit smaller compared to our demon empress in terms of backstory. I feel like the rest of the cast should have their own “ETV flashback” moment some time before the story concludes to help add to characterization. Maybe have a moment with Clara where she flashbacks to her home life when she was younger to help shine light on those brothers and that father she mentioned earlier in the story? Perhaps shine light on who Pro was prior to joining the Lantrum Guard? ETV is so much more now because of her flashback so similar results could happen to others.
That’s all I wanted to say on the game, at least until the next update hits. I hope I gave enough positive feedback to show you guys my passion for this project and I also hope I gave adequate suggestions. I only hope the best for the devs and for the longevity of this game’s community. You guys are the GOAT.
So I’ve finally gotten around playing the new update, and truth be told, even if it’s only sidequest stuff, ETV’s sidequest alone blew my expectations away, I really want some more flashbacks for other characters now, like how Pro was before joining the guard or Clara’s candy shop massacre. And even then, completing the other sidequests gives you some pretty nifty rewards and perks, like extra armor, stats and abilities for the party. Which speaking of perks, I can’t wait to see what completed Lilacor looks like, probably Pro’s own version of ETV if ETV was a sword that has an annoying orange complex
I might celebrate this update ( or the next one considering how slow I am) with some pixel art of good old Emmie.
Overall, this game has some unthinkable potential and has all the chances of being, quite possibly, the best game of it’s style, godspeed you guys
Not an unreasonable concern given what we’ve seen so far, but two points of consideration:
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Esse says that EL’s weak compared to herself- a fellow demon. What this means when pitted against mortals like Pro and Clara is anyone’s guess. Also, I assume Esse’s comparison would’ve been made with her at her prime, not necessarily wiling away inside Emmie.
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Power isn’t defined purely by locking horns on the battlefield. EL may well be weak, but it sounds like they know how to leverage and amass power in different ways - certainly enough to mount an insurrection. If EL is smart then there may well be contingencies in place to deal with Esse and her mortal following.
I assume that next update, Esse will finally get her own body?
Probably! It would have to take some pretty contrived reason preventing the ritual from proceeding at this stage.
Some… Bullshit, if you will. (☞゚ヮ゚)☞
Does anyone know how to get back to the abandoned lab after completing the main story? I’m trying to get all the goblin marketing points, and can’t find a way to get back to that lab.
Sure, to get back to the island go to the wooden berth in Nordenhaven, here:
In there, you’ll find a sailor who’ll give you passage back to the island:
My commission
ETV in the wasted land
In another world,ETV isn’t satisfied with the amount of food that Clara and Pro take for her,so she vore those two victims. Art done by https://pixiv.net/users/68212650
And I post it on pixiv,search tag:膨腹or丸呑み
Much love, thanks for the fast reply!
Just finished my first playthrough, and I must say that both the creator and artist have outdone themselves on this one! I can see the effort and time spent on each piece of dialogue and interaction, there’s plenty of world-building that isn’t necessary, but because the creators cared, it was put in to enhance the experience. Quests are well thought out, and with the latest update have become plentiful enough to provide a much more fleshed-out (pun intended) experience instead of most RPG-Maker titles just focusing on grinding through the main quest.
Can’t wait to see more content, more art, more of everything be made! Hopefully we get to see larger sizes for the supporting characters as well, such as Clara and Heidi as their appetites increase from Emmie’s influence I know that it’s already been said that weight gain isn’t a focus of this game, and stuffing is my personal like as well, the interactions/slight growth of Clara has been a treat, and I think that continuing it would be a great idea, would add variety to what this game caters to without detracting from the main focus.
If there’s any way to support the developer or artists, I would love to do so <3
I do hope an android version is in the cards, since my pc is currently broken right now. I am dying to play this from what gameplay I’ve seen.