Got a question from Skyox about putting mods into the game, and it got me thinking. Turns out for spritesheets I can pretty easily make it read from external files, so now putting in custom sprites is possible! Also infinite prestiging is now a thing. I won’t be making any unique content past first prestige (for all those looking for dialogue/endings) but you can now technically get as big as you want. Sounds are wonky and you can’t really see the player, but it’s possible.
As for modding in spritesheets, if you search up %localappdata% and find the spacethumper folder there are a couple filenames the game will be looking for to swap out sprites. Now I know I said I was going to do this on V1.0, but since there’s a good reason to include the main spritesheets for the game to make spritesheet swaps easier I’m just gonna release them now, named accordingly to be put right into the game.
Spritesheets
As for the restrictions on how much the sprites can be changed, the sizes of the portraits can’t be changed, but as for Sen and the player as long as the number of frames and facing are preserved they can be as big or small as you want.
Changelog