Super Fatty RPG - (complete remake!)

hey how to change my character into cow?

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you have to agree to the Fulltime package to the farm guys. its a good idea since for the most part it has no cons. (I did notice vore was disabled for ab it but after some weight leaves gained I could do it again) and it keeps large breasts from being a problem

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Will we have to pay to play the full game? : -:

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FAQ says that there will be a public release.
When in doubt, check the FAQ.

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Thank you very much bro -w-

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That’s interesting. I mentioned this in the Discord, but since we’ve had SFOAS spring up in the meantime, will we see a cameo from the office girls at all? I do recall the player dropping by to visit the Boss at his corporate establishment so here’s hoping we can get to swing by the office!

Your new project idea could be a fun easter egg to sneak into such an office scene - the Boss and some of the ladies discussing a new citywide franchise rollout…

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Absolutely psyched to see you back, can’t wait to see what becomes of this!

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seems really good, lookin’ forward for it.

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…so sorry to kind of “necro” this, but i kind of had a thought for you

what would you think of having some effects combine? like for example werewolf+cow=Wereholstein, essentially going from a cute cowgirl to a monsterous(but still cute) cowgirl when hungry

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Can’t help but chuckle a bit at the “necro” comment. I’ve seen people necro topics that were, like, over five years old - sometimes older - before (albeit not on this site) so you can definitely do much, much worse~

…but I do like the idea of combined transformations, that’d definitely be fun, especially if they have combat-altering mechanics like before!

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Like before? Aside from the bubblegum, what transformations altered combat?

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Been a long while since I played the game so don’t remember things exactly, but I recall the werewolf in particular would have you vore a non-boss enemy randomly if you were transformed while in combat. I believe most of the other transformations had little effect on combat, if any, but that one was an especially fun one! Although, I think you could also overeat too that way and screw yourself over if I’m remembering that correctly also, so it had its’ drawback – genuinely fun game design in that regard honestly, so kudos on that concept!

…Of course, I also loved turning into a giant, screen-covering werewolf at higher weight caps~

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Agreed. Werewolf TF was best TF. The thought of being ginormous and still being ravenously hungry flicks all my switches <w<

I’m noting from the new screenshots that we have some new alligator npc sprites (or maybe they were there all along? I forget.). Maybe there’ll be a cool(?) 90s alligator TF planned?

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I dunno how to announce this or anything but I’ve put up some more screenshots and stuff on the post so it doesn’t look so sad.

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hmm no information on transformation but it looks like the foes have a icon on the map? also could a “angel” and “demon” transformation be a thing. I don’t have any thoughts for them just think with all the soul stuff its would be fitting

God I love your art style so much. Every time I see new art of yours, I just remember how much I love the neon colors and cartoonish appeal that goes into everything i’ve seen you draw. Cannot wait to see what this becomes, and to give you my money for it lol. Hope development and yourself are both doing well.

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The fact that you’re adding more inflation stuff makes me very excited. There is far too little inflation stuff in fetish games.

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Yay! We can actually tell the what’s what on the streets!
Wait a second… Are these… Defined roads now? Can we go up and down?Ḁ̴̈́͝r̴̻͈͠e̷̟͆͌ ̷̗̭͑t̸̡͍͌h̶͈͠e̴̳͑̚r̷̨̳̂͘e̶̗̾ ̶̞̭̓͘m̴͔̌͐o̸͍͔͋͊r̸̺͊e̵͙̥̽ ̵͕̥̋N̴̠͚̓̕P̴̖̈́̕C̵̹̱̑͂s̴͖͊̆ ̴͈̼̀ṭ̴̌õ̴͚̽ ̷͙́̔é̷͎͆á̶̡̦́t̸͔̞̔?̸͍̄!̷̟͒͜ :smiling_imp:Will we not get lost trying to get to specific areas? Are there new areas(that was probably already asked, you don’t have to answer me, I’m just speculating to the ether :thinking:)?!

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Can’t wait to play this~ Loved the first one~

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I’m just going to put what is essentially an non-contributing reply here, for the sole purpose of taking up slot 100. Either way, I await the chance to abuse and horribly mutilate all the mechanics you create to the point where the intended play method loses all meaning. Breaking this down into a crude numbers game is going to be quite a thrill. I know abusing the original was a fun time, so why not this one as well.

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