Surviving, a WG and Expansion Game (Discontinued)

But I do want to say I really appreciate feedback, even negative feedback. I want this to be something I can be really proud of and I’m certainly not going to get there without criticism.

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Demo version 1.2, If you’ve already played this I made a save at the end so you can just skip to the teaser I added.

Changelog:

  • Special Abilities now have descriptions
  • Encounter rate flat changed to 45 steps, made health stims more likely to drop.
  • Made it hard to escape fights to compensate for encounter rate.
  • Added a message letting you know about getting unstable nanites from the second boss. I figure it’s early enough that some people might not understand the beat boss = nanites for a level increase thing.
  • Decreased the facility music volume
  • Slime scrap requirement reduced to 75
  • Trees and vents are no longer climbable in the boss area
  • Added a new track for the boss room
  • I’ve made new face plates for the characters that will be used in future. The beginning will get replaced with those if I can figure out how to do it automatically instead of manually replacing each one.
  • New scrap node has been added to block off the side on the upper right of the desert. This also means if you get all the scrap and fight the boss you’ll have 60 out of the 75 scrap required for Greg.
  • Bosses have actual names now, shoutout to my GF for noticing and naming the second mini boss.
  • Numerous spelling and grammar errors fixed
  • Shop now 20 percent more messy
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thumbs up

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If by faceplates you mean the icon when they’re talking, can’t you just rename the new faceplate to the old faceplates file name?

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I like how it’s going, especially the protagonist looks like an idiot and I love him for that … But I think you could not release the 1.2 demo just to show 5 seconds of additional content and fixs. You could simply and only write the post of the fixs and then publish 1.2 in the future.
Because of this demo you gave me more hype… damn

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@LuLuLuFooFooo I mean I have no idea but if that works but Imma try it and if it does thank you so much.

@Red I’m sorry I know I’m evil but it’s for a good reason I promise! I’m legit gathering RPG maker plugins right now so my next version will actually be a 2.0 which will likely coincide with a Patreon launch. I’ll have more info on all of that probably in the next few days.

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I’ve been able to find plugins for every game play change that I want to create so far and now I’m just going through and implementing them. Provided I have time today to get stuff done there will be more announcements tomorrow or very late tonight.

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Keeping in line with my posting things at the ass crack of dawn, here’s my announcement:

A few major things!

  1. We now have a discord, come on in for news, updates, and feature testing: Discord Link
  2. I will be spending the next month working as much as I can on the game and Patreon will launch in April if everything goes smoothly.
  3. Official launch of the Tester Program.

What is the tester program?

I’m so glad you asked! Too often these games launch and people without disposable income lose out on both the game and the opportunity to join a game community. That’s not something that sits right with me.

So to fix that I’m creating a merit based system that gets you access to the latest builds called the Tester Program. I will choose individuals to join based on the following criteria:

  1. Bugs reported and feedback given on feature tests.
  2. Community involvement
  3. Adherement to my no asshole policy.

In short, be cool, help out and I’ll make sure you get to enjoy my game. No one who contributes either with money or with time should lose out, that’s my general idea here.

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To celebrate launching the server I’m doing a community driven pinup stream today. Basically I’ll be making a render based off what people in the stream want to see and obviously what I have available to make.

If you want to join us just tap the discord link in the post above!

This was made during the live stream today! If you like this and are interested in seeing more or watching the stream when it comes again please join our discord. The link is two posts up.

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I’m starting to do nightly development streams so if you’re interested on seeing upcoming content for the patreon release come join our discord. The live stream is available to everyone though most content right now is strictly safe for work except for me cursing at RPG maker.

It’s a great way for me to get immediate feedback and I love talking with people who stop on by so don’t hesitate to write in the Live Stream chat room, I respond pretty much instantly.

Streaming schedule is a work in progress but most nights it’ll be at midnight PST because I don’t sleep.

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this seems like a really good idea and the animation (sprites? DAZ things?) look really good so I’m exited to see more. I feel like games with actual potential and don’t get cancelled or put “on pause indefinitely” has gone down on this website recently, but it seems like you’re not just gonna drop this for seemingly no reason (I’m not saying some people don’t have good reasons for dropping things).
TLDR
This is good, I’m exited for more

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I’ve had enough interest that I don’t intend to drop this project any time soon. I’ll be launching a Patreon at the beginning of April and if you want to play test builds before the launch you should join our discord!

what a kick-ass demo, I’m blown away

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I’m so glad you think so! There’s a version 1.3 in our discord which doesn’t add content so much as it adds features. I also just finished streaming development for today which I’m making a daily thing more or less.

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As soon as I finished the main mission I left the house and went back into the house and went to my room, when I left the room it gave this error as you can see

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@Fresh_Mint
Are you playing 1.2 or 1.3 that’s in the discord? I might have screwed something up when I removed the pinup viewer in 1.3 but it’s also possible I messed up and never routed the player correctly.

It’s fixed for the next version when it gets released though. I just corrected it.

cant wait for the next update

The next full update will be next month with the launch of Patreon. But I’ll be doing some testing of new core mechanics in our discord soon.

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I’m playing version 1.3 because 1.2 was unplayable, for example in 1.2 the enemies were invisible