While that game is still under construction (because most of my own brain-juices on it have sort of… faded), I had a desire to make a new game, that I’ve been working on for, well. Over a year, now. After doing a few private demo builds for my friends, I feel the game is at a decent state for a public build.
The premise of the game itself, is that you play as a character who has been transported from modern earth, into my fantasy setting of Terlium. While I don’t plan on having expansion or weight gain take priority at this time, there are plenty of cute girls (hopefully) to look at. Just that everyone is comically stacked (because I, clearly, have a preference). Though there are a few characters who are notably overweight (but, one doesn’t have a custom sprite, yet).
When you said it’s not gonna be a priority, you still think you will incorporate some weight gain later or is that really of the chart ? Cause the game already look pretty great
I’ve updated the game recently - added a few more sprites that were made by cjx4, and fixed a few bugs here and there. Prolly gonna push through a new update soon with some added in dialog and some art from bun (as showcased here), so look out for that!
I’ve updated the demo again, added in some new sprites and a few new mechanics I wanted to try out. Also added a character who’s definitely visibly fat in both overworld and battle, and inching closer to two sidequests - one involving possession TF/Expansion, and another with general WG.
Wow, a year. I mean, hello! I wanted to throw out the fact I’ve updated the demo to go a smidge farther. And, we’re still in works for two different expansion scenarios as side quests. One day I’ll finish them up, but they’re actually not just pipe dreams.
Oh, if folks are interested, I’d be willing to send out a reviewer copy of the game - once I fix up a few things. It’s not in a finished state yet, but, it’s farther along, and I’m waiting on a few more art assets for it.
Debating on if I should open a google form for people who want to apply for it.
I’d be interested – what’s the reviewer copy entail?
Also, got some bugs to report:
-The Queen of Kaninsia sends you to the forest to kill the bird boss thing. You get the Lifesteal Sword Sanguine Slasher. When you report to the Queen after, she implies there will be another reward, then it fades to black, then… nothing. This cutscene can be repeated, but nothing happens.
-Dunkelheim, the nobles’ houses at the capital, and the forest with the bird boss thing are always inaccessible (though I think these are intentional).
-At Proft, when you need to sail to Lunera, the Captain tells you to get a map, then the game fades to black permanently.
-Aria is at my Camp, though she’s not a playable character (and I could swear she went off on her own, but maybe I wasn’t paying attention).
-When do the girls get fat? Just want to make sure I didn’t miss it (I’m guessing this is still in the works)
The reviewer copy would include the rest of the game up to the final boss.
As for the other bullets…
I noticed that recently - I had an end in mind, went to do other things, and I must’ve forgotten to completely finish it. I’ll go back and do that now - it was meant to be an item opposing the Sanguine Slasher, in a way (like a divine sword), leading into other sidequests involving the sword.
Those places are meant to be inaccessible, at least for a time. One house you can visit at a later date, Dunkelheim is a side-quest area towards the end-game, and the forest past the bird boss is inaccessible due to Perci not being a Kanin.
That’s definitely a bug, and I’ll have to look into it, it should’ve popped you out elsewhere. It’s near the end of the public demo, so you’re not missing too much, then. Though after a quick peek, it’s possible an NPC walked into the path where the player is supposed to go… which is an easy fix.
That is definitely a switching bug, as I forgot to include the switch of her sidequest ending for later discussions. She does join you later, however, after doing another side quest after being able to head into Altheim proper.
You haven’t missed it yet, but it’s still in the works. Once the party gets access to the boat, you’ll be able to get to it. I’ll update the public demo to allow the party access to the sailing map once the sidequest is finished.