So I wanted to surprise everyone with a short game in celebration of Mayternity.
I have another dev working on seeds so in the mean time thought I’d do something special.
Anyways I hope you enjoy the game, there may be a few bugs that may need to be fixed but for the most part it should be playable.
-Pregnancy/Nutrition System (The more nutrition the larger the pregnancy)
-Contains Hyperpreg option
-Contains Breastfeeding option
-Optional birth scene (No nudity)
Build 1.02 Update (5/25/2021)
-Yew wood is no longer on a rare chance, can be harvested once a day.
-Fixed several clipping errors -Fixed several furniture issues
-Fixed bath, now consumes 10 energy
-Fixed Omelet to require the correct cheese
-Added a debug vendor, should you find the keys hidden in the game.
-Truffles should now appear more often
-Added watermelon and pumpkin seeds to ledger (I forgot to add them)
-Cows should now let you milk them daily, if milker is inactive.
Build 1.03 Update:
-Yew wood is now correctly fixed to the correct item
-Yew tree will no longer be on a rare occurrence check, you can collect it once a day with an adamantine axe.
-Building furniture will now correctly remove the item costs from your inventory
-Fix to blueberry cg art not lining up to sprite
-Fix to black screen after retiring
-Fix to weather effects after retiring
-Giving the toy to the girl in the nursery should be fixed
-Added a CG Gallery
-Added an encumbrance stat (toggle available): Movement penalty will be determined by encumbrance stat, with encumbrance starting at normal pregnancy size. Certain food items if you eat them will increase your encumbrance stat permanently so you can move normally as your pregnancy grows larger. You will still have to complete the hyperpregnant questline in order to not get stuck in bed. Also encumbrance will be optional so if you prefer not to deal with movement penalties, you can toggle it off.
-Removed boots accessory due to encumbrance stat change.
-Blueberry effects now can be toggled off.
-Upgrading the ledger should now correctly take gold from the inventory.
-Increased the prices of certain items to increase their sell value.
-Removed breakable items from the game, adamantine items will result in double item yields for most harvesting points. (Note: Community feedback really didn’t like the breakable items so thought for a small game like this, removing that aspect seemed to be best.)
-Husband will now provide earnings from his business that Clara can collect on a daily basis. Upgrading the ledger will increase the earnings by a small amount.
-Fixed issues with watermelon/pumpkin problems-Corrected Karma check
-Added Encumbrance check to health monitor-Fertility Charm description updated
-Changed the “Retire” option in the menu to be below the “items” option
-Ice cream should now show up correctly in your inventory.
-Removed hidden dev switches.
Just got the game started, and it looks really good! I love the map design and the simple setup. Looks like a lot of fun!
I did find a bug though: when you talk to the girl in the lower left of the nursery, Clara makes a comment that she should give the girl a gift, and then the girl immediately says “Thank you!” and you get a point of Karma.
Edit: Found another bug - the description for carrots says they recover 5 energy, but when I eat one I only get 2.
Currently trying to get into my Pastebin account so I can replace that paste with a better one, but in the meantime I’ve discovered that you can only milk the cow once.
Still enjoying the game, though! The maps are really pretty and soothing.
Got a chance to play and it’s fantastic! Not many bugs and plenty of content. Let me know if you have a tip jar somewhere so I can throw something your way.
Not many bugs?
Mi amigo, the game kind of falls apart at the seams, it’s really buggy!
For starters:
Sometimes when giving birth, the game just locks on a black screen. You can still move about, even teleport to the nursery, but there is just a black screen over you. You can at least Retire for the day to move onto the actual birth scene.
NONE of the scenes that require materials that are outside of shopping, seed planting, or crafting will take items away from you. This breaks the furniture crafting, as well as slashes the price of filling out Jasmine with Star Flowers (1500 down to 500! What a steal for a big ol’ belly~!)
Some passage settings aren’t right. You can just walk on your fridge and toilet.
The overburdened status does not work with hyper-preg state. You slow down for one to two days…and then boost immediately back to normal speed the following day with an even bigger belly! That day where you are slowed even makes it so that the Comfortable Shoes don’t work, making them a complete waste of materials!
The secret blueberry inflation status sometimes doesn’t match your current pregnancy state.
Cows are horrible investments. You get ONE, ONE milk out of them, and that is it! You need to upgrade the house and build the Milking Machine in order to get daily milk like you should!
In my 8 hours of playing, I have yet to find a single pumpkin seed. Or watermelon seeds but apparently I can just…grow them? I dont’ have Watermelon Seeds either, but sometimes the game just lets me grow 2 patches.
I just…lost ice cream. I can’t find it in my inventory. The game knows I have it, but I can’t eat it. Given that I only have 2 days to get ice before I get too fat to crawl throught the crevice, that honestly makes me really sad…
There’s a lot of glitches. Gamebreaking-so. Honestly, I’m a little scared of mentioning them because I don’t know if fixing them would make the game even grindier than it already is (oh my god, the economy is so bad…).
But dammit, this is a lot of fun. One of favorite things to do in Harvest Moon and games like it is farm and save the homeland all together while being pregnant, so actually getting a chance to play a game that is dedicated to that idea brings me loads of joy~. God bless Mayternity~! Just wish it was more polished.
Seconding that the game seems pretty glitchy, but I’m too tired to remember most of it. The only glitch I can remember off the top of my head is that there’s a spot in the bathroom where you can walk through the sink and walk past the borders, clipping through walls and such.
Oh wait, remembered another one, if you have CGs turned on, when she goes from flat to the first belly size, her picture totally disappeared and I had to turn them off and on again to show the picture.
I haven’t played long, but I got some suggestions:
Pls make copper tools break less. Waiting for the RNG to give me enough sticks to make a replacement over and over again is a pain in the butt, especially when you include the mandatory tool-smashing rocks. Maybe have the tools “break” but be repairable with just a single ore, or one stick.
Actually, just make everything a smidge less grindy. Kinda feels like a bummer to have this constant plant-eat-plant-eat pattern, growing a full crop, then eating all of it over and over again. Everything in the game seems to follow this gain-lose-gain-lose pattern, which is a bit annoying from a player’s perspective
Needs more places to go, having it just be the farm and the nursery is a bit lacking. Could probably use a tavern or a cafe or something that you can go to to stuff yourself for a fee, for when you’re between harvests.
Alternate outfits? I don’t know if that’s already in the game or not, and I don’t know if it’d be worth it to double the artists’ work, but a man can dream.
Clarifying on #2, maybe the game can use the Harvest Moon approach and have some plants stick around after they’re harvested, so we don’t have to go through and replant them constantly (of course these plants would cost more). Or maybe increase their grow time a bit, but increase their yield quite a bit so that this plant-harvest-plant-harvest cycle isn’t as fast or as repetitive.
Apologies if I rambled a bit, I’m really out of it, I need to get some sleep.
Thanks everyone, there is some bugs since I did some limited testing to make the game a surprise. That said I did a bug fix to fix several issues but I see there are still some that I need to address mentioned here.
You know, I actually checked the 1.01 version on that “Yew wood is a rare chance” deal.
It’s not a rare chance.
It’s a literal impossibility.
Nothing on the map spawns it.
I literally went through the map data, and even hacked the game to give me infinite money and karma, and it just had no chance to spawn.
Here’s a bug that hasn’t been mentioned. You can’t make omelets. You can make the milk and you can make the cheese but the game doesn’t actually recongnize you having cheese in the food making menu.