«The Story Of Rose» — A New Generation Weight Gain Game

A story you won’t forget
The Story Of Rose — is not just a game, but a deep adventure where your decisions determine the fate of the heroine. You will meet Rose, a young woman whose life and self-perception change under the influence of your participation. It is your task to influence her fate. But be careful, your actions can lead to unexpected consequences.

The realism that was missing
Using a custom engine, the game offers unlimited possibilities for implementing unique gameplay elements. Instead of the usual 3D renders, there are live photos that show every step of Rose’s journey. Every change in her appearance and condition is honest and believable, so that each new stage of her story will feel as real and immersive as possible.

Dialogues and in-game chat
In the in-game chat with Rose, you will be able to learn about her thoughts, experiences, and internal conflicts. Your words and actions shape her reactions, creating unique moments of communication. She will truly open up to you, and it is your decisions that determine how she will perceive the process of body change.

Interactivity at a new level
In the game, you don’t just watch, you actively participate, influencing her path. Your actions, whether it’s feeding or temptation lead to changes in Rose’s life. It’s an interactive story where your choices determine the ending.

For the first time in history
The Story Of Rose — is more than just a regular game. It is a project where attention to detail and immersion into the atmosphere are paramount. If you are looking for more than just entertainment, but a unique, interactive experience that will give you the opportunity to influence the course of events, this game is for you.

Try the demo today
Download the open-demo version of «The Story Of Rose» and start shaping Rose’s journey today. Your choices, your actions they will determine her fate. Every decision leads to unique consequences, so experience the immersive world of the game and feel the story unfold with every playthrough:
— Itch.io

Written and directed by gojicks.

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Wasn’t this game’s thread just taken down last week?

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Hello! Thank you for your message. That’s right, the topic was deleted earlier for security reasons, now that all issues have been resolved, every forum user can try the demo version to its fullest. If you have any other questions, feel free to ask them in this thread!

Best regards, gojicks

The original post was taken down @gojicks request and they have cooperated with us in removing all of the offending content. I decompiled the build they sent to us for approval and confirmed the images where removed.

Currently the game is now inline with our rules and can be posted here as long as @gojicks does not try to link back to their original build.

@gojicks has also assured us that they are reaching out to the users in question to try to obtain an license/permission to use their content and likeliness and will reach out to us if they get permission before adding the images back in to any build they plan to post here.

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Is a Mac version coming?

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Probably not, but I might consider it on a private basis if there is demand from Patreon subscribers.

Will the game continue to develop?

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Yes, development will continue, we are showing excellent results.

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Am I correct in assuming that the “you need glasses to see this” pictures were the materials that were taken out of the game and that those pictures were of actual people on Instagram?

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Yeah, I get it, it’s important to strike a balance between creative freedom and respecting personal boundaries. The goal of this thread isn’t to start drama or spread negativity, it’s about creating and enjoying art.

Do you need a Linux version?
  • Yes, it is necessary
  • No, I have Windows
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I was just trying to clarify, though your response seems to answer the question well enough.

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What a strange response

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As soon as we get 100 free subscribers on Patreon, I will tell you in what direction the project will develop. Paid subscribers will get the information first. Right now there are 41 of us, very few left :heart_hands:

Something about the OP feels off to me. Breathless, hyper-positive, ad copy-like, maybe a LLM was involved at some point… it’s like you’re trying hard to convince me to like the game before I see it and I don’t trust that.

Also “The realism that was missing” sounds like you’re saying all the existing WG games aren’t realistic, which… are you sure? It feels disrespectful.

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This isn’t about respect, it’s just reality. I’m literally the only one on this forum who doesn’t use any premade assets, engines, or templates. I built my own engine from scratch, test every scene myself, and handle every detail alone.

Please try the product, I’m confident you’ll be genuinely impressed, and your opinion may change once you experience it directly.

Well that’s just an outright lie, and extremely egotistical of you. I stand by the comment I made on the last thread: you’re presenting this like it’s some revelatory tech start-up to attract investors, and now you’re just disrespecting every other game on the forum because… premade assets negate realism?

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Yeah, this whole thing is giving big yikes energy.

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“As soon as we get 100 subscribers on Patreon I will tell you what I am going to do with your money” :sob: :sob: buddy is this your first scam? you need to try harder

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Indeed, getting 100 free subscribers on Patreon will make me rich :rofl: