The Weighting Game - WIP

The stats menu in bladerune’s game is an in-game statistics menu that can be brought up at any time by the player. It lists information about each girl in-game, their measurements, weight, height, age, current weight stage they are on and out of how many. As well as providing an overall visual representation of the girls’ sizes at different stages which is selectable from the starting stage all the way up to whatever you’ve unlocked through the story. It more recently has a “turn around” different viewing angle feature, clothing removal option for when you’ve seen any particular girl nude, and a backstory feature that unlocks more info back the girls’ general backstory as they tell you about it in game.

I believe @smugdotexe was asking if something like this would be added.

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What @Krodmandoon was showing is what I had in mind for the stats sheet. I think it would add to the game allow others the seen the growth of the other characters not just Alice.

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What game is that? I’ve never seen it.

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The images are from Fattening Career

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Wow, that goes into a bit more detail than my images! I’m assuming the stats are generated on the fly?

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In this case I believe @Bladerune9 has made static images for each girl’s front, back, and nude views. Plus the different outfits that change after so many stages depending on girl and stage.

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it whould be nice if alice was a protag as well and see the gain from her perspective?
anyway nice vn

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This would be cool, but completely unfeasible.

The entire game would double in size in both images and writing.

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Yeah, as @Borabora says, no plans to do that. It’d be a hell of a lot of extra work :stuck_out_tongue:
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It is a cool idea though - I’ve done some mini stories from the perspective of some of the other characters over on my patreon page

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I have a question. Are there any events after 300 lbs and is this the last stage?

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Welcome to weight gaming @Watermelon_killer.

The game is over and you have seen most of the content once you hit the “to be continued…” screen. At 300 pounds Alice would be at the end of weight stage five or having just moved into weight stage six. There will still be content up until around 360 pounds where the game transitions into the final weight stage available in 0.7 of stage seven which is just a preview of that stage’s introduction event and then you should hit the “to be continued…” screen.

As this is a work in progress (WIP) game that is the end of the content for now. You can also check out a guide for the game linked in the first post if you need it. It will have general information like this in it.

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||fed up with the chickenshit rules & it’s a waste of time anyway. BBw-chan it is, I guess.||

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I recall there was mention of code improvements being made by going back and redoing the older stuff to make future work easier. If I had to bet I’d say there was new scene’s and content added to the small sizes well the code was being updated and the improvements and extra scene’s just haven’t been made to the whole of 0.7 as of yet.

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I’m not sure what you’re envisioning with this but as @tiggertoo hasn’t said the exact details publicly about yet, it would be a decent spoiler to share the those details. So, I would leave that up to them if they want it to be known. But there is new content throughout the early stages. 0.8s end point was the end of the original 0.2 demo, which was Alice asking if you were a feeder after Janet visits (the weight stage three intro event.) However, there’s enough new content that image wise and play time that it is equal in length to what the current 0.7 is.

0.8.1+ plans to bring the restructured coding and content back up to where 0.7 ends with the addition of more new content throughout.

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Holy godamn shit thats a fucking insane jump in overall content. I get why the PC was in the shop so long now that must have been its first break from rendering ever. Kudos because thats insanely impressive.

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So the button that lets me call Alice just straight up disappeared. There was no breakup and I can still do stuff with her when the game prompts me but I can’t call her. Is that supposed to happen?

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That’s a known bug in this version. It’s also very rare. I’ve never been able to replicate it. There is advice on what to do if you encounter it in walkthrough kindly written by @Krodmandoon. It’s linked in the first post of the thread.

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I don’t know how much this can help, but I got that same bug the last time I played while I was trying to do a no break-up run, certain events would remove the call Alice option like meeting in the gym, going to the beach etc, I have a pair of saves where this bug triggers, I could send them someway so you can test.

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Yeah I’ve had it happen on two separate playthroughs both around day 80 in game. I tries what was listed on the guide and it brought back the option to call her, but as soon as I did and had food with her the button disappeared again. Both of these instances were on back to back playthroughs so I’m not sure if it really is rare or I’m simply extremely unlucky. Really not wanting to go through all of it a third time cuz I doubt that it will stop it from happening again. I’ve tried seeing if progressing and getting her to the next weight stage will do anything but progress is extremely slow so I haven’t even gotten to stage 2.

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If you’re following my guide during a playthrough the bug shouldn’t happen but starting over is normally the fix that seems to actually work. If you aren’t looking to start over I have some saves that I’ve posted here a few times that work. Day 80 is really high and to my knowledge the bug happens within the first few stages, but I’m not sure where you were in game.

If you are on Windows OS and within stage zero-three I have some saves that you can use to get over the “call Alice bug” and keep playing without having to start over.
Krod’s The Weighting Game Saves 0.7 for Call Alice bug and break up event.zip (1.5 MB)

Just unzip the folder and drop whichever save you want into the saves folder, which is within the game folder for 0.7. The first number in the save corresponds to the page and the second number the spot within that save page for reference when you are loading them. For instance 1-2-LT1 would be the first page, second square (out of the six) on that page.

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