So, one archetype of WG-centered worldbuilding that I don’t see much is one in which absurdly high weight is both normal and idealized, even if it’s only for one or a few demographics. And by “absurdly high weight,” I mean bigger than any human has ever gotten. This will usually entail immobility, though technology or even really strong muscles may circumvent this; I’m thinking of sizes that would immobilize us, if not members of some fictional species.
There’s one problem with this, however: how the fuck does such a character make bank? I mean, food doesn’t grow on trees (except when it does), so that fat has to have SOME kind of financial backing. And in a setting where it’s normal to get that big, not all super fat people can be dependents. So, with such impracticalities as restricted limb movement, overall mobility, and the amount of space one’s body takes up at that point, what jobs can immobile (or mobile, but stupidly huge) characters get that would fund their lifestyle? How do they contribute to the economy and society? Short of computer science, I can’t think of anything.
For the sake of the thread, let’s ignore the possibility of magic systems or super-advanced technology and think of something we might apply to a setting at least roughly similar to our own world. Let’s also assume getting fat is either unavoidable or incentivized in this setting somehow, at least for some, so a high weight is something people need/want and must contend with, but still need resources to maintain.