I have thought about this recently (Though these are ideas I’ll probably never capitalize on since I don’t know a lick about making a game)
I’ve always wanted to see a game that combined WG/Expansion + Shrinking, since generally for the shrinking/tiny species in a big world in various stories, I’ve always loved the perspective. Just these normally mundane stuff around us becoming immense spectacles.
(The closest existing games I can think of is Watering the Plant Girl , but if anyone knows of any other examples please let me know.)
(Plus, giant food being eaten. That kinda writes itself right there.)
Story wise I could either see this from the perspective of a naturally tiny species (like a fae style one), or you could take the Wonderland/Grounds approach and have it be a normal person shrunk somewhere.
I’m not sure what type of game this would be, or what mechanics it would have though (since again, I don’t know what goes into making a game), but all I know is that I would want it filled with various paths for plenty of exploration and customization (like an Insatiable Hearts type game or something)