I have a suggestion for the exit then:
What if you made each exit an elevator? Since this is a weight-gain game, we need to make getting fat a big part of the game. So what if the elevators only work if you gained enough weight in the dungeon?
I know there might be issues with this, such as ensuring the dungeon can generate enough opportunities to get heavy, but this is just a suggestion; I hope it helps.
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Ohh that elevator would fit great for a hidden room in some levels! However I cannot use them that way as exit. I’m designing this game with weight gain as an optional mechanic, so the player will always be able to progress through levels regardless of weight/hunger stage.
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Ah, that makes sense. In that case, why not also include ladders that can only support light people? They would be a great counterpart to the “elevators” for the slimmer players.
What I have in mind is a kind of large stairs who would fit all players, but ladders could work in a similar way than elevators to access some rooms with unique loot.
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That sounds great! Hope you have good luck coding! Don’t burn yourself out; take time and have a plan!
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