Hello frans
Going to be releasing Pre V0.5 versions on this post, so anyone who wants to sample Zone 2 and help find bugs can do so. I will edit this as I add the events.
(Old Versions Below Release 3.~)
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Abducted Plus+ Pre 0.5 Release 3.3 (Energy Revamp) - Should be the most stable
https://drive.google.com/file/d/1EHyFLvU_vFNUc2qNHzKxNhxhbXN4m8LY/view
Please (Its actually really important to me heh) fill out the survey as soon as you are willing, releases going forward will be with the new energy system. So the sooner I know your preferences, the better!
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Abducted Plus+ Pre 0.5 Release 3.2
https://drive.google.com/file/d/1OsfZJXaDcmUVKihzz4mf0K-kkRdlPfJ0/view
New to this version (No update button required)
As always, please yell at me about any bugs or typos.
Known bugs: Getting a voucher from the restaurant doesn’t enable their use, only the arguing aliens event does. (Fixed for next release)
3.3:
—So much house keeping I won’t type it out here, but should be the most stable of the current releases.
—ABBI has increased/changed functionality. Her “condition check” is now as follows:
Tells you if you are above or below 25% remaining Stomach capacity. (Changed from 50%)
Tells you if you are on your last wind of energy (Small handful of actions remaining)
3.2 - Fixed shower descriptor clearing, also added an extra line for the new weight level.
3.1 - Fixed typos (both versions), Fixed sleep bug with Energy Test version.
—New energy system version testable: For anyone willing to try it. If you do try it, and decide to go back to current style for now. Just download the normal version and in the “Update” area of options, there is menu there to reset your character’s energy info. Please use the poll above to tell me if its too hard/easy etc. Certain events effect energy lopsidedly, so try and keep RNG in mind one way or the other.
—One new weight level: 1000+ lbs, New description etc.
—New wander event(s) for zone 2: Casual restaurant - You can use vouchers to get meals/food. Regardless of voucher inventory, there is a rest option to have a small RNG chance at a voucher. Also a small RNG chance to get a voucher after you order food.
—New wander event for zone 2: Arguing aliens - ‘Help’ solve an argument, RNG chance to get voucher(s)
—Final RNG event with Experimentation Lab technician: Need to have the ‘UMP’ fixed - Medium RNG chance to trigger if precursor scene is triggered. So full RNG chain is… Experimentation Lab wander scene → Lab requests help/shares lunch with you scene → Shares Sandwich with you scene → New scene, gives him a name, plus more lunch for the PC.
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Abducted Plus+ Pre 0.5 Release 2 - (Old Release)
https://drive.google.com/file/d/1Jl8yJf4YnrNRJ8jdsh6sNXDtOOeO3rcn/view
New to this version (No update button required)
As always, yell at me about any bugs or typos.
—Proper zone 2 description: Also added a “Look around” option to Lab and zone 2 at the very bottom of the action list. Just brings up the first time descriptions incase anyone ever wanted to read them again.
—New wander event for zone 2: You find an open crate and shenanigans ensue (One extra tag along event if your character is heavy enough)
—New wander event for zone 2: You come across an alien who defines themselves as a “hopeless romantic” and shenanigans ensue. She regails you some very ‘not so original’ stories, which are just easter eggs (for some sweet games from WG’s website and elsewhere) for those who get the references pretty much.
—Two wander events I set up for Zone 2 fit better for Zone 3 : But are done for when we get there, sorry for only two events this release
—Messed around with the game ‘appearance/style’: Hard to explain (easy to see), but hopefully enjoyable. I added more clear separation between events and the navigation menu for most, if not all scenes in the game.
Along side a visible line break to scenes that are ongoing (cafeteria/event hall) and to random events where you met some manner of additional trigger, making it more obvious you did/got something extra. The crate event just added will be the best example of this new style. If anyone doesn’t want to science for the little extra dialogue, it happens when you are at least 1050 lbs.
Known bugs currently: Will update as found.
Note: When I do an event, I intend for them all to be short narrative bits like the ones from the original version. No scrolling required etc, only a few sentences. I always write more than intended, so sorry for any walls of text.
Thanks everyone~
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Abducted Plus+ Pre 0.5 Release 1.1 - (Old Release)
https://drive.google.com/file/d/1BmEhZubdz9xULJ5i9Bt5SbAZKAkwVcQ2/view
—1.1: Fixed wander freely event bug.
New to this version (No update button needed for up-to-date characters atm)
Let me know of any bugs you find
Known bugs currently: Just some typos to be fixed on next release
—Real Plus+ and Race Test versions have been combined. If you see " $human " in your character description, go to the options menu in the bathroom and just click the Human button. Never have to do so again going forward.
—Added the first Zone 2 event. You can think of it as the cafeteria of this section. It is similar in function, and is accessed by chance as well. Like the cafeteria, the heavier you are, the easier it is to be noticed. As with the cafeteria, you can obtain 100% chance with enough weight.
—Quest to repair the Universal Meal Prepper is done. You begin the quest inside the new venue via the ’ mingle ’ option. The dialogue should make it pretty clear where to go from there. Do note, you will need to have ABBI synced up with Doctor Halessie to finish the quest. If you haven’t done so yet, this is from checking your messages the day after you have received ADDI’s message.
—Universal Meal Prepper: It only has one food option at the moment. You receive a daily allowance for it, just as you do your stasis fridge items. (They are separate allowances)
Bug fix: Redid the Post Treatment day count adjustment tool. I recommend taking a look at it, the old one if it was used skyrocketed your post days endlessly. The tool will tell you, your current post day count (One of my test characters had 15k Post treatment days, this was obviously not intentional).
Thanks everyone~
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Replies:
@Cordite Thank you very much for finding that, got it fixed up now.
@yanni I didn’t touch anything with the name screen besides removing flavor text, so that’s no good. But I will see what I can do.
@Cordite Thank you for finding more typos. They are fixed with release 2
@Shadow67890 Its fine, just right click on the file wherever it is on your computer → go to “properties” → change the “Opens with” to your web browser and that should be it — I only have played the game in Chrome, so I cannot speak to any other browser limitations that may exist.
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(Newest version is at the top)